Before I get into flesh out my question in more detail, below is my abridged query over at the PI forum at Boris FX with reply from Alan Lorence (who invented PI and with whom I've communicated with off and on since my days with PI v.3 in early 2000s):
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I have BCC Continuum for Vegas Pro 19 so have full Particle Illusion as plugin on Windows 10.
In PI-3, one could export just the particles as a non-intense alpha PNG sequence; I would then import those into Vegas so I could go to town on further color corrections, etc.
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Alan_Lorence replied:
When you’re using PI as a plug-in in Vegas, the concept of “render to file” is not applicable – the plugin renders directly back to wherever you applied it. It replaces the “render to file, then import” of the old pI3 workflow.
In Vegas look in the “Composite” group of parameters after applying PI. The “Composite Style” parameter is the one you’ll want – if “Direct (Classic)” doesn’t work for you, try “Apply + Alpha Mode” and then you get a range of other options.
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Seems straight forward, on hiatus from my "serious amateur" video editing for a number of years, I only upgraded to VP-19 from 10 within the last 2 months and it's a learning curve to get used to such a jump* in versions in terms of workflow and GUI. (* I began with VP-6 in 2006, and the GUI never changed much).
On top of that, I'm new to Boris FX and having difficulty learning their layout of settings, etc. In short, I'm panicking a bit for I'm not understanding things I wish or feel I should.
Now to the compositing question itself:
The opening screenshot is from an older pre-VP-19, pre-BCC project done in VP-10. The top 4 tracks are said .PNG alpha files exported from PI-3; in this project I stacked more than one of the same sequence to add depth and particles size variation. The one directly over the footage is color corrected+curved in Vegas.
Essentially I would like to have the equivalent of separate track/s for the alpha particles-only portion of the render done in PI over the footage in there, but for the life of me, I still can't figure out how.
Whenever I've used compositing, it's always been through the track compositing choices as stacked tracks, not editing or tweaking an alpha channel within an event. Which seems to be the way to do so with BCC PI in VP?
I briefly and only once saw the two settings Alan mentioned ("Direct (Classic) and "Apply + Alpha Mode" and can't remember in what area of Vegas. Using Properties on any video event, there are the Straight and Premultiplied alpha choices, but I don't know how to apply those if even relevant to this situation.
So...
I'd really appreciate step-by-step advice on how to get back to being able to work on the particles in Vegas for that's where I can give them some more umph and shine.
Thank you.