I was a very good boy this year and Santa brought me a custom-rigged system with an AMD Athlon64 3200+ processor. It only has 512MB of DDR3200 RAM and an 80GB 7200RPM drive (just the single drive), so it's not rigged for video production, but I thought it would be interesting to see how a Vegas project rendered on it versus my system at work.
The other system uses a P4/1.8GHz, 512MB of RAM, dedicated 160GB FireWire drive (7200RPM). It took 31:24 to render the project, which was very simple (couple of crossfades, couple of PSD graphics, all the captured video was cropped to fill the frame). The AMD system took 9:54 to render. That's over a 300% boost, not too shabby for a $1500 investment.
This isn't a scientific benchmark, of course. But it is a real-life project, so the results are very meaningful to me. Now if I can just get the company to buy me a new workstation that's similar...
I have to wonder, though: if Sony rewrote Vegas as a 64-bit application optimzed for the Athlon64, what would the improved render times be like? I have read early reports that 64-bit apps get a 200% boost for integer operations and 400% boost for floating-point operations. Would that translate into a 6-to-12 times performance boost? Would it result in renders that are actually FASTER than real-time?
Anyway, I just found it interesting that an un-optimzed 64-bit system resulted in a 300% performance boost. Of course, those running faster Intel or Pentium systems won't get that substantial of an increase...
But I did! :->)
The other system uses a P4/1.8GHz, 512MB of RAM, dedicated 160GB FireWire drive (7200RPM). It took 31:24 to render the project, which was very simple (couple of crossfades, couple of PSD graphics, all the captured video was cropped to fill the frame). The AMD system took 9:54 to render. That's over a 300% boost, not too shabby for a $1500 investment.
This isn't a scientific benchmark, of course. But it is a real-life project, so the results are very meaningful to me. Now if I can just get the company to buy me a new workstation that's similar...
I have to wonder, though: if Sony rewrote Vegas as a 64-bit application optimzed for the Athlon64, what would the improved render times be like? I have read early reports that 64-bit apps get a 200% boost for integer operations and 400% boost for floating-point operations. Would that translate into a 6-to-12 times performance boost? Would it result in renders that are actually FASTER than real-time?
Anyway, I just found it interesting that an un-optimzed 64-bit system resulted in a 300% performance boost. Of course, those running faster Intel or Pentium systems won't get that substantial of an increase...
But I did! :->)