Comments

taliesin wrote on 2/14/2003, 3:43 PM
This one works great - Thanks a lot for it!!!

Marco
clearvu wrote on 4/3/2003, 6:15 AM
This is "EXCELLENT", except for one thing. Maybe I'm missing something, but I did a test run and found that the three files created (MPG, AC3, SFL) end up with names that I believe are causing problems. For example:

When the MPG file is brought into DVDA, the audio does not come along with it. I think the problem is because the AC3 file includes two "." (dots) within the name and DVDA doesn't recognize it. As a result I have to tell DVDA where the audio file is.

I've tried renaming the MPG, AC3 and SFL files to something more standard. This does correct the audio problem above, however, a new problem arises in that the "markers" no longer get imported.

Perhaps the script has to be adjusted so that it doens't name the files the way it does?

I looked at the script, for a bit, and gave up. It's quite detailed.

Am I doing something wrong?
SonyPJM wrote on 4/3/2003, 9:50 AM
When you specify the "Base File Name" in the script's GUI, it should not include the extension (or a trailing dot) since the script appends those along with the names of the render templates to that name.

clearvu wrote on 4/3/2003, 10:18 AM
Actually, I think the problem has been figured out. It's not the "dot" causing the problem but the entire file name because each file produced is different. Because the file names, excluding the extension, are different, DVDA can't find the audio.

When line numbers 91 to 93 are commented out of the RenderBatchGUI script as follows, it seems to correct the issue:

// filename.Append(renderer.FileTypeName);
// filename.Append("_");
// filename.Append(renderTemplate.Name);

Does doing the above mess other things up? It seems to work correctly without them.

Please let me know.

Thanks
SonyPJM wrote on 4/3/2003, 10:43 AM
I see... I think your modifications will serve your purpose well but, generally speaking, the appendage of renderer name and template name differentiate between output files with the same renderer or template name.

For example if you were to run the script and select two MPEG templates, you'd either overwrite or get a "file already exists" error.
SonyDennis wrote on 4/3/2003, 11:46 AM
However, this solves the particular issue of having identical base names so DVD Architect picks up the .AC3 audio along with the .MPG video. That particular task already had a script for it somewhere, anyway.
///d@
clearvu wrote on 4/5/2003, 7:35 AM
Before changing anything in the script, I rendered a number of projects and have discovered a problem.

I've noticed that, for whatever reason, the 5.1 surround is NOT working. WHen I played the DVD on my TV top player, there was no sound from rear speakers. I checked out every DVD done by means of the "batch script" and they all had no 5.1.

I rerendered the sound only by the manual way and got the 5.1 back.

So, the script is doing something that it should not.

Please let me know what the problem could be.
JohnnyRoy wrote on 4/6/2003, 9:11 AM
From looking at the script, I see it’s checking the master bus mode to determine if you are using surround or stereo AC3. Check your project properties and see if in the Audio tab the Master bus mode: is set to 5.1 Surround. If it is, then perhaps there is a problem with the script. If the regular expression needs to match the template exactly then that could be the problem.

Try changing line 17 of RenderDVD.js from this:

var surroundTemplateRegexp = /Surround/;
To this:

var surroundTemplateRegexp = /5.1 Surround/;
That’s what the actual text setting in the Master bus mode says. I am just guessing because I don’t have 5.1 surround capabilities to check for you. (sorry)

~jr