batch render with markers? the_learninator wrote on 3/15/2005, 7:20 AM help! anyone know how to save markers in file while doing a batch render on regions. When creating a custom template there is no way to apply this option to the template. Back to post
Comments jetdv wrote on 3/15/2005, 9:07 AM Using the RenderArgs, you can specify that markers are to be included in the render: class RenderArgs Arguments for a render operation Boolean IncludeMarkers Get or set whether to include the project markers and regions in the output file. For example: var args = new RenderArgs(); args.OutputFile = fileName; args.RenderTemplate = rndrTemplate; args.Start = start; args.Length = length; args.IncludeMarkers = true; var status = Vegas.Render(args); the_learninator wrote on 3/15/2005, 4:40 PM ok, when it comes to coding im a retard. where do i put this code? jetdv wrote on 3/15/2005, 6:39 PM Hard to say without knowing what the rest of the code is. Just replace the render statement with a variation of the above. rcampbel wrote on 3/16/2005, 12:29 PM If you don't want to have to deal with coding, you might want to talk a look at the MultiRender tool. It will render with markers, and much, much more. Randall 1