Best audio quality for WMV

Widetrack wrote on 12/7/2011, 4:20 PM
Can I render in V 10 a wmv with 24-bit, 48k audio and video that is only text to be watched on a computer?

A client wants to showcase some high-spec audio and along with simple video--just some titles--that only need to be average video quality.

Can anyone tell me the best render formula for something like that?

Thanks for any help.

Comments

john_dennis wrote on 12/7/2011, 5:47 PM
Except for the stated requirement "wmv", that sounds exactly like a DVD using PCM (see page 194 of the DVD Architect 5.2 Manual). Most modern computer players will play a DVD or the VOBs that contain the audio/video payload. Have you queried the customer on the delivery method or the rationale for wmv? Unless it's Microsoft, then I understand.

I'm not near a workstation or I'd look at audio codec options in Vegas Pro 10. If you must stay Microsoft wmv, look at Windows Media Audio Lossless.
musicvid10 wrote on 12/7/2011, 7:35 PM
+1 for DVD.
WMV is a PITA.
john_dennis wrote on 12/8/2011, 12:49 AM
These custom settings meet the requirement for wmv, 24 bit, 48 K lossless audio at 3 mbps.
Widetrack wrote on 12/8/2011, 10:43 PM
Thanks guys.

It's a sure sign of an aging brain that I didn't think of that.

So you're suggesting rendering to MPEG2 with uncompressed audio?

I've been experimenting and WMV 10 seems to look ok, sound ok (but I need further testing) and output a pretty small file.

Are there hidden problems with that codec?



musicvid10 wrote on 12/8/2011, 10:48 PM
Yup. The DVD spec supports 24/48 PCM, and your rendered titles won't take up much space at all.
You can render your DVD to folder for computer playback. Or you can wrap it in MKV which is good for both playback or archive.
Widetrack wrote on 12/9/2011, 1:55 PM
The client wants to play the files on a lappie running XP.

I just found that QuickTime has a mode where you can render low-medium quality video (to save space) with "uncompressed" audio of various specs including 24-bit.

I rendered such a file and it looks and sounds ok in win media player 12 on my Win7 system. Still have to test QT on an XP machine to see if it works as hoped.

Anyone know of any problems with QT?

john_dennis wrote on 12/9/2011, 5:32 PM
"Anyone know of any problems with QT?"

Don't throw yet another variable into the mix with Quicktime. Go back to my Custom Settings post above and render wmv out of Vegas 10.0e. You can set the video bit rate to suit yourself. The Windows Media Audio Lossless is as lossless as anything from quicktime except PCM. I would stick with what the customer asked for.

From Wikipedia:
"Designed for archival purposes,[35] it compresses audio signals without loss of quality from the original using VBR. "

I just rendered some and played it on my corporate XP machine with Windows Media Player 11. No Problem.
Widetrack wrote on 12/9/2011, 9:45 PM
Thanks, John.

I guess I was a little misleading in my original post. Client didn't actually spec WMV. I was thinking of it just because it's been my multimedia player of choice for a while.

I appreciate your logic, especially the part about not multiplying variables. The latest--far's I know--win player that runs on XP is V11, and it does not play 24/48 wav files. Which is why I started looking elsewhere.

I just rendered a couple in QT and they worked nicely.

I'll try WMA 9 as well and see how it goes.

Part of the challenge will be to set up a way he can quickly select and fire one up at random from among his various files. I'm thinking a playlist, perhaps.
john_dennis wrote on 12/10/2011, 12:33 PM
"win player that runs on XP is V11, and it does not play 24/48 wav files. Which is why I started looking elsewhere."

I have about fifty hours of 24 bit / 48 kHz wav files from analog tape transfers and I'm listening to one of them on an XP SP3 machine running Windows Media Player 11.0.5721.5280.

After working on this exercise, I have a higher opinion of WMV than I had before. It was not my first choice (I voted for DVD), but at 3mbps total bit rate and Windows Media Audio Lossless the video holds up a lot better than MPEG-2 and 24 bit / 48 kHz wav. I'm learnng new stuff every day. None of it is making me any money.

It looks like the access method or presentation method is still a consideration for you.
Widetrack wrote on 12/13/2011, 12:22 PM
Yes to your last sentence, John.

It came down to the client's comfot with the playback interface. He just liked the QT player batter than Windows Media player (I know. Both will play both formats) better and wanted the security of the player matching the format.

Who's to argue with a client.

The renders seemed of about the same quality, at least to his ears, so we went in that direction.

Curiously, the .MOV audio came out of Vegas at a lower level than the originals. I have no idea why.

I'll have to dig into the two approaches after I clean up from this, and the problems I've had with playback on the Win player 11.

I have the same version you do, and it wouldn't play my 24/48 files rendered in Cakewalk Sonar, or those files whose levels I modified in Sound Forge. Didn't say why, BTW. Can't recall why I concluded it was the 24-bit thing, but I must have read it somewhere.

Thanks again to all for the suggestions.
MarkWWW wrote on 12/14/2011, 1:41 PM
Most versions of Windows Media Player (before WMP12) won't play 24-bit audio.

But you can easily add the ability to play 24-bit audio by installing the "Legacy Audio HD Filter" that can be found about halfway down this page.

Mark