Blue Ray Project Pre-Question

i c e wrote on 11/6/2014, 10:28 PM
Hello,
All, I know I've been asking more questions lately, thank you all for so much help. I just wanted to ask what might be a dumb question. I would like to create a full HD project that will be played on Blue Ray Disc to get HD resolution through a projector.

Is there anything I should know is setting up the project or do before I get too far into this thing? (I'm working in 1920x1080 24p).

Thanks again,

Joshua

Comments

john_dennis wrote on 11/6/2014, 11:10 PM
Render to Mainconcept MPEG-2, Blu-ray 1920x1080-24p, 25 Mbps
or
Mainconcept, AVC, Blu-ray 1920x1080-24p 25 Mbps
or
Sony AVC/MVC, Blu-ray 1920x1080-24p 16 Mbps and use Customize Template to change the bit rate to 21,999 Mbps.

All should pass through DVD Architect like a hot knife through butter.
PeterDuke wrote on 11/7/2014, 3:48 AM
If you are creating a Blu-ray disc, don't forget to render the audio and video separately, or else DVDA will re-encode the audio. The audio should be rendered to the AC3 Pro version template.
dxdy wrote on 11/7/2014, 2:20 PM
...and don't forget about the -31 db adjustment (I believe it applies to BR as well as DVD).
rraud wrote on 11/8/2014, 9:33 AM
I was under the assumption AAC audio was the compatible audio format for Blu-ray Discs (BD) w/ MPEG-4/AVC video and an MPEG-2 video BD disc can have either PCM or separate .mpg audio. AFAIK, Dolby AC3 would cause re-compression
john_dennis wrote on 11/8/2014, 10:45 AM
"[I]I was under the assumption AAC audio was the compatible audio format for Blu-ray Discs (BD) w/ MPEG-4/AVC video and an MPEG-2 video BD disc can have either PCM or separate .mpg audio. AFAIK, Dolby AC3 would cause re-compression[/I]"

From the Wikipedia entry for Blu-ray:

Audio

For audio, BD-ROM players are required to implement Dolby Digital (AC-3), DTS, and linear PCM. Players may optionally implement Dolby Digital Plus and DTS-HD High Resolution Audio as well as lossless formats Dolby TrueHD and DTS-HD Master Audio. BD-ROM titles must use one of the mandatory schemes for the primary soundtrack. A secondary audio track, if present, may use any of the mandatory or optional codecs.