Bug: Media that causes Motion Tracking problems in Vegas 22 build 122

Robert Johnston wrote on 9/15/2024, 6:16 PM

The media file I uploaded to google drive causes Vegas 22 build 122 to freeze as soon as motion tracking begins forward from the first frame using the "Perspective" option. The "Location" option does not have a problem.

It seems that if the first frame is significantly different from the second frame because of too much motion, there's a freeze. Normally when there's a scene change, Vegas will stop motion tracking at the point. If it happens to be between the first and second frame, then that's a condition not accounted for, and an error occurs, and control is lost of Vegas.

https://drive.google.com/file/d/1hhjENX5MTzj08Tv-k9oYwsp0Jlv9hMGs/view?usp=drive_link

 

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro

Comments

Jack S wrote on 9/17/2024, 9:32 AM

@Robert Johnston The freeze is caused by Motion Tracking returning a Low Track Count and has been reported. A workaround is to start mid clip, track forward and then backwards. Or track backwards from the end. I've just tried both methods and no freeze. Another way is to avoid the big jump between the first three frames by trimming the first two off. That works as well.
Personally, if you're just tracking the balloon, I'd use Location mode. Much more accurate than Perspective.

My system
Genshin Infinity Gaming PC
Motherboard Gigabyte H610M H: m-ATX w/, USB 3.2, 1 x M.2
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Windows 11 Home (x64)
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Robert Johnston wrote on 9/17/2024, 2:48 PM

@Jack S I know all the workarounds. I was actually trying to help someone on a different thread with a motion tracking problem. I just happened to pick that balloon clip out of the hat and immediately ran into the problem. So infuriated was I.

Intel Core i7 10700K CPU @ 3.80GHz (to 4.65GHz), NVIDIA GeForce RTX 2060 SUPER 8GBytes. Memory 32 GBytes DDR4. Also Intel UHD Graphics 630. Mainboard: Dell Inc. PCI-Express 3.0 (8.0 GT/s) Comet Lake. Bench CPU Multi Thread: 5500.5 per CPU-Z.

Vegas Pro 21.0 (Build 108) with Mocha Vegas

Windows 11 not pro