One of my most enjoyable programs to use is Adobe's Lightroom. It was recommended to me by a fellow photographer and Vegas user. I have now been using LR for about two years and have come to really appreciate its elegant design, usability and stability.
I believe one of the key reasons for this program's excellence is the public betas Adobe conducts when developing this product. Here is what Adobe says about the LR public beta program:
"There have been over 600,000 downloads of the Lightroom 3 public beta, which has supplied us with a huge amount of valuable feedback from a passionate community of professional and advanced amateur photographers," said Kevin Connor, vice president of product management for Digital Imaging at Adobe.
I am sure conducting a public beta requires a lot of work, but then so does rushing out post-release updates to correct problems that weren't found during beta testing by a relatively small set of selected users. It isn't hard to recognize that the types of problems that slipped through Vegas 9 testing would have been uncovered with testing by a broader group of users. Bugs will always slip through even the most thorough testing, but things like the problem with generated text media, and slow project loads should have never slipped through. If public betas can eliminate these kinds of snafus, Vegas users will be happier, and the SCS division of Sony will look more pofessional.
I'm not sure whether we as a group can influence SCS in this, but I hope they will at least consider open public betas for Vegas 10.
/jerry
I believe one of the key reasons for this program's excellence is the public betas Adobe conducts when developing this product. Here is what Adobe says about the LR public beta program:
"There have been over 600,000 downloads of the Lightroom 3 public beta, which has supplied us with a huge amount of valuable feedback from a passionate community of professional and advanced amateur photographers," said Kevin Connor, vice president of product management for Digital Imaging at Adobe.
I am sure conducting a public beta requires a lot of work, but then so does rushing out post-release updates to correct problems that weren't found during beta testing by a relatively small set of selected users. It isn't hard to recognize that the types of problems that slipped through Vegas 9 testing would have been uncovered with testing by a broader group of users. Bugs will always slip through even the most thorough testing, but things like the problem with generated text media, and slow project loads should have never slipped through. If public betas can eliminate these kinds of snafus, Vegas users will be happier, and the SCS division of Sony will look more pofessional.
I'm not sure whether we as a group can influence SCS in this, but I hope they will at least consider open public betas for Vegas 10.
/jerry