I made a simple editing with TD10 native 3D MTS files. (50i)
Just cut, dissolve, some minor color correction.
Now it's time to rendering.
First i try to make a sample to a 3mbit wmv file,
but rendering stops at different time. Sometimes at 5%, try again and now at 84%. Cpu usage drop to 0% and from my 8GB ram only 4 was used. No gpu encoding was used, only cpu.
Second try was to mpeg2 format, still with the same result :(
I even tried frameserving to procoder, and encode with it, but still:
i cannot render the whole film, only part of it.
No other program was running.
Dynamic ram preview was at 50MB.
I even try to decrease maximum rendering thread to 2.
My hw is i7-2600, fresh win7 64bit.
What's going on? Is this some known, big bug?
Noone else use 3D project?
I use the latest 64bit Vegas 11. Maybe i try the 32bit version.
Thanks for any help!
Just cut, dissolve, some minor color correction.
Now it's time to rendering.
First i try to make a sample to a 3mbit wmv file,
but rendering stops at different time. Sometimes at 5%, try again and now at 84%. Cpu usage drop to 0% and from my 8GB ram only 4 was used. No gpu encoding was used, only cpu.
Second try was to mpeg2 format, still with the same result :(
I even tried frameserving to procoder, and encode with it, but still:
i cannot render the whole film, only part of it.
No other program was running.
Dynamic ram preview was at 50MB.
I even try to decrease maximum rendering thread to 2.
My hw is i7-2600, fresh win7 64bit.
What's going on? Is this some known, big bug?
Noone else use 3D project?
I use the latest 64bit Vegas 11. Maybe i try the 32bit version.
Thanks for any help!