Hey all-
Putting together a lot of animatics for a client, and have to drop in real audio. The audio is edited by line number.
Many times per project, I have to speed up or slow down a take to match timing of animation, and the only way to do this that sounds reasonable is to change the properties of the audio event (RIGHT CLICK>PROPERTIES) and switch the TIME STRETCH / PITCH SHIFT METHOD from "None" to "Elastique" and then the "Stretch Attributes" to "Soloist (Speech)"
Is there a way to make this setting the DEFAULT on all new audio events?
It would save a lot of time.
As a hack-around, I can put all the events on the timeline, and then change the attributes of one of them, COPY it and select every other event and past the attributes, but it makes for sloppy editing.
Thanks!
Chapman
Putting together a lot of animatics for a client, and have to drop in real audio. The audio is edited by line number.
Many times per project, I have to speed up or slow down a take to match timing of animation, and the only way to do this that sounds reasonable is to change the properties of the audio event (RIGHT CLICK>PROPERTIES) and switch the TIME STRETCH / PITCH SHIFT METHOD from "None" to "Elastique" and then the "Stretch Attributes" to "Soloist (Speech)"
Is there a way to make this setting the DEFAULT on all new audio events?
It would save a lot of time.
As a hack-around, I can put all the events on the timeline, and then change the attributes of one of them, COPY it and select every other event and past the attributes, but it makes for sloppy editing.
Thanks!
Chapman