Channel Blend, what to use it for?

farss wrote on 9/20/2007, 4:39 AM
Seems to me like this could be a very usefull FX but the interface is very hard to use in an intuitive fashion, that is assuming I get what one could / should use it for.
If I understand it correctly than having an input color picker and then some widget that let one shift that color range would make it way easier than typing all those numbers in.

Bob.

Comments

craftech wrote on 9/20/2007, 6:49 AM
I've never used it Bob, so I did a search and found someone who used it to simulate Technicolor in Vegas.

Hope that helps.

John
TheHappyFriar wrote on 9/20/2007, 6:49 AM
from me looking at it the first column of numbers of the max value of that color range & the next four are how bright you want all the other color ranges + alpha, but in that row's color range. so if you have Red = 1 & then in the same row blue = .5, it makes all the rights as bright as the original image PLUS adds in the brightness of the blues to the reds.

neat little thing, never looked at it before now.
Bill Ravens wrote on 9/20/2007, 8:02 AM
channel blend gives you access to the scale factors in the algorithm used to calculate the luma value from the RGB values. I think it's mainly a tool for the color technologists who have the need for color space remapping.
farss wrote on 9/20/2007, 8:20 AM
I'll dig into the Technicolor example, didn't realise Matthew had provided the presets.
I've tried using it to emulate various B&W looks, although I could have done the same thing with curves and the B&W FX.

Bill, what you're saying is what I'm thinking but working out all those values is what escapes me and it's not friendly enough to just push things around and observe what happens.

Bob.
GlennChan wrote on 9/20/2007, 1:04 PM
channel blend gives you access to the scale factors in the algorithm used to calculate the luma value from the RGB values. I think it's mainly a tool for the color technologists who have the need for color space remapping.
That's an interesting way of putting it! :D You could use the channel blend filter to do some algebra equations (e.g. matrices). All the various Y'CbCr <--> R'G'B' conversions are algebra... you can concatenate the equations together into a matrix, which you can stick into the channel blend.

I don't think the original intention was for color space conversions (as in fixing luma co-efficients being decoded incorrectly). Just look at the presets.

2- What I find it useful for is when converting values to black and white.

You can make up presets so that you only convert R / G / B
and R + G / G + B / R + B channels into black & white.

Cheesehole wrote on 9/21/2007, 12:18 AM
In addition to converting to B&W in interesting ways Channel Blend is very handy for making 3d anaglyph videos.