I just had a render that appeared to only be taking 25% of my cores at any given time take forever with a curves filter on it, that I stopped mid render and changed to a secondary color corrector, and it then screamed along and was running all 4 cores at 96-100% the whole way.
Can anyone else confirm that curves is not optimized for multiple cores? or was I experiencing a fluke?
Dave
Can anyone else confirm that curves is not optimized for multiple cores? or was I experiencing a fluke?
Dave