Comments

ZippyGaloo wrote on 8/4/2003, 2:28 PM
As is your ego...Jeffy.

Thanks for the suggestion Jet, but that doesn't seem to work as it extends the head of the clip to a point earlier on the timeline.

I know there's a solution to this. Sonic Foundry couldn't possibly have overlooked this issue.
sdmoore wrote on 8/4/2003, 2:41 PM
I guess you changed the End value? Try changing the Length value instead - it should set the length of the clip without moving the start
ZippyGaloo wrote on 8/4/2003, 2:49 PM
That's quite a few extra annoying steps and some calculating. Even with that it still doesn't work for me. When I changed the length, it did in fact change the length (but didn't calculate it correctly) and the event was still slower.
farss wrote on 8/4/2003, 5:53 PM
Its been said before but I'll say it again, just move the clip to a lower track or temporarily drag the start of the next clip out of the way and then move it back.

Personally I'd go a few steps more. Anytime I'm going to play around with event velocity I'll render it out to a new file and bring that back into the project. Any piece of video thats has its velocity changed is going to need a bit of work to get it to look right.

If nothing else rendering to a new file gets you focused on just getting that right. Once you've got it looking as good as you can you can then treat it just like any other clip and another big plus, you don't have to keep on waiting while VV renders it everytime, rendering anything with changed velocity is slow.

If you think you've found some major defect in VV, most professionals would consider that being able to change velocity a put off, it will never look 100% right, thats why they make cameras specificaly to do the job. For myself I'm impressed with the results, I'll never afford to even hire a camera that can be overcranked so I'm glad I can fudge it in a NLE.

Quite apart from that Zippy, you will run into exactly the same issue in any Windoz based app, hide somthing behind something else and you can't get to it. Stick two images on the one layer in PS and you'll see what I mean.
PeterWright wrote on 8/4/2003, 8:08 PM
> "Sonic Foundry couldn't possibly have overlooked this issue."

Zippy, what you seemed to have overlooked is that the operation you're wanting to do is a comparatively rare need for most. When changing the velocity of an event, the first thing that needs deciding is "how does it look", and by dragging it over an adjoining clip you'd be making it harder to decide if it looks ok. I'd do the velocity thing first, then deal with how it cuts or transitions with the next clip.

Regarding your need to know a point on the timeline to drag an edge to, the Edit Details as suggested can help here, but how about just watching the timeline ruler as you drag - zoom in if necessary for more accuracy. I just did this - took a couple of seconds.

ZippyGaloo wrote on 8/4/2003, 8:24 PM
I'm exhausted with this! SOFO, would be nice to able to do this the way I'm suggesting. Goodbye.