Comments

TorS wrote on 3/22/2004, 11:46 PM
Morning, Grazie.
When you've set up you FXs and stuff for an audio track, save the FXs as a package. open the FX dialogue, click Save As etc. THEN, when you dump that package on another track, all FXS, settings and tweaks are preserved. So if you have a way with words (=a standard approach to dialogue tracks) just call your package dia1 and use it every time. It's still further tweakable, but you get a head start so to speak.
Tor
Grazie wrote on 3/23/2004, 12:45 AM
Excellent! I knew this . . I forgot . .idiot . . . thanx Torsie!

So no Paste Attributes eh? . . Would be nice?

Grazie
TorS wrote on 3/23/2004, 1:43 AM
I'm afraid not.
The quickest I've seen (we are talking about TRACK FXs here, no?) is duplicate track A, delete all events on the dupe and move all events from track B to the track A dupe. Delete track B.
Tor
Grazie wrote on 3/23/2004, 3:54 AM
.. pity . .Then the're would be some more "synchronicity" of features and commands .. yeah?

I do feel Vegas needs some .. er . .. rationalization sometimes . . now THAT is gonna get me a whipping and no mistake . .

Grazie
TorS wrote on 3/23/2004, 4:22 AM
Grazie said: I do feel Vegas needs some .. er . .. rationalization ...

But it has got that. Only it's linked proportionally to your own rationale.

Tor
Grazie wrote on 3/23/2004, 4:25 AM
True . . True . . True . .. .
SonyEPM wrote on 3/23/2004, 7:30 AM
Copy paste atrributes for audio supports all event switches, channel settings and timestretch properties.
Grazie wrote on 3/23/2004, 8:08 AM
Oh . .thanx EPM .. I'll dust off the other brain cell .. . now where did I leave it .. ?

Grazie