Hello to all my technical buddies...
I have been having troubles with long renders as detailed in another thread.
My intial render times for one hour ten minutes of HDV m2t - plus - some cineform 1080i intermediates -was 6+ hours to NTSC widescreen DV MPEG2 for DVD Architect, as defaulted in Vegas 7d.
In researching this forum I found two changes which I applied:
1 - changed render from on SATA Raid in/out to using two SATA drives - one for source and one for render
2 - changed "threads" from 4 to 2
My question is about those threads.
I'm using a Q6600 quad core with 2GIG ram.
When I changed the threads from 4 to 2 the CPU utilization DROPPED from 87% to less than 50% - yet the render time also DROPPED from 6+ hours to 94 minutes.
Now "Logic" would lead me to assume that More Cores would utilize More Threads and further that Higher CPU utilization would yield Faster Renders.
Could somebody explain this whole thing to me (and hundreds of others), please?
v
I have been having troubles with long renders as detailed in another thread.
My intial render times for one hour ten minutes of HDV m2t - plus - some cineform 1080i intermediates -was 6+ hours to NTSC widescreen DV MPEG2 for DVD Architect, as defaulted in Vegas 7d.
In researching this forum I found two changes which I applied:
1 - changed render from on SATA Raid in/out to using two SATA drives - one for source and one for render
2 - changed "threads" from 4 to 2
My question is about those threads.
I'm using a Q6600 quad core with 2GIG ram.
When I changed the threads from 4 to 2 the CPU utilization DROPPED from 87% to less than 50% - yet the render time also DROPPED from 6+ hours to 94 minutes.
Now "Logic" would lead me to assume that More Cores would utilize More Threads and further that Higher CPU utilization would yield Faster Renders.
Could somebody explain this whole thing to me (and hundreds of others), please?
v