The last two projects I've edited required 3D animation. The animator supplied the 3D as Targa (TGA) still sequences, 32bit with black ALPHA transparency, which I've used in the past.
Frame size was 1280x768 (don't ask about the 768 it should have been 720)
Vegas however is having random problems with them.
The first, and most common, is that frames go missing in the sequence and, when I look at a frame level zoom of the timeline, the missing frames are shown as red blocks.
If I delete the files from the project, even from the hard disk, and reimport them the same frames are missing. Sometimes they import as missing first time, other times they are all there at first then subsequently some disappear.
The second problem is that, as these animation files contain ALPHA channels, when I try to super one file over another the result is garbage images. Rather like I'm seeing the interlace lines.
The only way I can super correctly is to render one layer over it's background, import the rendered file and the super the second file over it... that's assuming the problem one hasn't arisen and I've lost frames.
I've tested the still sequences in other NLE's Premiere in Windows and FCP in Mac OSX and they don't have corrupted files/frames. In fact I've rendered from the same hard drive and files which Vegas can't use correctly.
Has anyone experienced this problem with Vegas?
Any help, thoughts would be useful as I'm now resorting to rendering the animation in another NLE or Photoshop CS3 and importing the rendered AVI into Vegas... that's an extremely useless way to have to work.
Regards
New Hope Media
By the way this has happened in both Vegas 7x and now Vegas Pro 8(and 8a)
Frame size was 1280x768 (don't ask about the 768 it should have been 720)
Vegas however is having random problems with them.
The first, and most common, is that frames go missing in the sequence and, when I look at a frame level zoom of the timeline, the missing frames are shown as red blocks.
If I delete the files from the project, even from the hard disk, and reimport them the same frames are missing. Sometimes they import as missing first time, other times they are all there at first then subsequently some disappear.
The second problem is that, as these animation files contain ALPHA channels, when I try to super one file over another the result is garbage images. Rather like I'm seeing the interlace lines.
The only way I can super correctly is to render one layer over it's background, import the rendered file and the super the second file over it... that's assuming the problem one hasn't arisen and I've lost frames.
I've tested the still sequences in other NLE's Premiere in Windows and FCP in Mac OSX and they don't have corrupted files/frames. In fact I've rendered from the same hard drive and files which Vegas can't use correctly.
Has anyone experienced this problem with Vegas?
Any help, thoughts would be useful as I'm now resorting to rendering the animation in another NLE or Photoshop CS3 and importing the rendered AVI into Vegas... that's an extremely useless way to have to work.
Regards
New Hope Media
By the way this has happened in both Vegas 7x and now Vegas Pro 8(and 8a)