Could some please explain or try to explain.....

Slobra98 wrote on 11/25/2002, 7:09 AM
Ok, i'm not by any means good with VV but i try as much as i can when i have time....
My question is, how do i take a video i have and add something from another video into the other video?
Example.....lets say i have a video of someone waving there arms around but nothing in there hands....now lets say i'd like to add a sword or something to the persons hand and make it look like it's really(or close to) in his hands?
I bought VV's manual and i thought i could figure this out but i'm stomped.
I've asked before and all i get is, just put the other video ontop of the other, that just doesn't cut it, i need it to look real as possible.The first project i want to work on is....i have a friend that is homping the air(so it looks like) i want to put an animal in front of him so it seems like he's humping the animal(remember this is only a joke but at the sametime i hope it helps me understand how this works).
If anyone has the time to walk me through it or point me in the right direction(page numbers in the VV manual) i would appecate it a whole lot....thanks to anyone that replys.

Comments

EW wrote on 11/25/2002, 7:29 AM
Several things you'll need to do. I assume that the "sword" is something that was shot for chromakey purposes, so that you can isolate it on the screen. Next, once you add it to the top track of the time line and key out the background, you can use Track Motion to position it anywhere on the screen, frame-by-frame if need by, using keyframes. And, if you install Satish's FREE (thank you Satish) PluginPac http://www.debugmode.com/pluginpac/ you can even add 3D rotation and perspective to the sword.

The Track Motion icon is located on the left of each track. It is the first icon to the right of the track title area.
Slobra98 wrote on 11/25/2002, 12:48 PM
EW, that helps some but i still don't understand it all, i need me a dang video tape that walks me through it all....lol
Sonic foundry sell anything like that?
EW wrote on 11/25/2002, 2:14 PM
Slobra98,

If you plan to do your video using a live animal (or a stuffed one), you will need to video tape it against some solid color background, and the color should be very different from the animal. Say, a brown dog against a solid blue or green background.

Add this footage to the top track and your friend humping on the track below it.

Right-click the dog clip, Select Video Event FX, choose the Chromakey filter. Using the eyedropper tool, sample the background color of the dog clip. This will remove the background color, and you should see the dog, with the footage of your friend behind it. You can adjust the other controls on the Chromakey filter to fine tune the quality of the shot.

Your bigger problem will be matching the movement of the dog to your friends back-and-forth humping motion. If I understood you, your friend is facing the camera thrusting towards the lens? That means the dog has to be jostled for every "hit" it takes. That will be hard. You could fake it somewhat using Track Motion, as explained in my last post, in which case you would slightly zoom in and out on the dog clip to match the background clip. The other way might be to try to somehow get the dog to actually be hit while shooting. A person wearing a bodysuit matching the background color fake humping the dog could work, 1) if the dog were willing to get hit like that, and 2) if you could have the actor match your friends hump actions closely.
MyST wrote on 11/25/2002, 2:23 PM
http://www.sonicfoundry.com/products/newshowproduct.asp?PID=684

The link above takes you to SoFo's product page where you'll see their DV and Production Manual. Take a look at it, the table of contents is listed on the left.
You can even download an excercise to see if you like the way the info is presented.
I bought it, but haven't had time to go through it yet.

"Ok, i'm not by any means good with VV but i try as much as i can when i have time...."

That's exactly my situation, that's why I wanted a reference book. I have Cakewalk Home Studio, so I bought Cakewalk Power. Trust me, it's always handy to have around when you don't use your software everyday. Manuals are OK, but these books are alot more useful.

HTH
Slobra98 wrote on 11/25/2002, 6:28 PM
EW, you rule, i havn't tried what you typed but i think i understand it 100% now or should come very very close!!!!
MyST, thanks also, i bought VV manual but was confused on who, what, where, and how to do this....hehe...some of us are just dumb @$$es and need alittle extra care §¦-)
SonyEPM wrote on 11/25/2002, 9:05 PM
Gosh, where'd I put that man-humping-dog fx tutorial?

craftech wrote on 11/26/2002, 10:12 AM
....i need me a dang video tape that walks me through it all....

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

A series of those on VHS would be a real money maker for Sonic Foundry. Put some of the more advanced ones out as aftermarket tutorials of a sort of generic nature, but using Vegas Video to demonstrate and I would think that the market would expand for the software.

A good example would be "Advanced Color Correction Techniques for DV".
I haven't seen a comprehensive video tutorial for that, yet we are all interested in it, especially those of us who do event videography where the final output is on VHS.

So if I want to correct my awful VHS color and I buy the video to learn how and I find that I can apply what I learned in the video to Adobe Premiere and it sort of works; but I would really like for it to work as well as it did for the actors in the SF video tutorial I just bought, I might buy Vegas Video considering that it is reasonably priced and along with my video purchase was a $50 coupon from SF toward the purchase of Vegas Video.

Get BillyBoy involved in it. He's the expert. Hint! Hint!

John