Crash on rendering, low memory errors, black scree

Elliott-Brender wrote on 6/23/2008, 3:10 PM
Apparently Vegas 8.0b has major bugs when it tries to handle large still pictures. I have been integrating high-def 1920x1080x32 .m2t files (captured with the built in hi-def capture from my SONY HDR-HC3 high-def camcorder. I also have a Nikon D300 and tried integrating pictures up to and greater than 10 megapixels. This caused multiple crashes at different points while rendering.

My fix:

I used Photoshop to reduce the file size to files less than 5 MB. I also divided the project up into segments. After rendering the segments, I then assembled the segments and rendered that into the final project.

This appears to be working. There are MAJOR problems in 8.0b that need to be fixed related to hi-def capture 1920x1080x32 .m2t files and large .jpg files (possibly other file types .png, etc.)

Comments

CorTed wrote on 6/23/2008, 3:35 PM
I have heard and read here in multiple posts, that large JPG and other types of 'large' pictures are not 'Vegas Friendly'
As our cameras seem to produce larges pictures with each new release of camera, I am curious if this problem is a Vegas limitation, or is this something that all other NLE's are having problems with.
I am really only using Vegas, so I have no experience with Premier, Edius or other NLE's. Could someone who does tell me if they also have problems loading or rendering large JPG's?

Ted
winrockpost wrote on 6/23/2008, 3:36 PM
you bet vegas is going to have trouble with 10 meg stills,, probably always will.. no need for them that large,,, hc3 isn't 1920 x 1080,,if you have project settings as such , that may be an issue
Elliott-Brender wrote on 6/27/2008, 10:51 PM
According to my Operating Guide the HDR-HC3 records in HDV1080i. I am assuming that si 1920x1080??? I've formatted my output for 1080p as that is the capability of my HiDef TV and that may be part of the problem but my 10 meg stills accounted for the bulk of the troubles. It is a pity that as the equipment gets better and better, the software doesn't keep up. It needs to and this should be a wakeup call to SONY.
rmack350 wrote on 6/28/2008, 11:35 AM
Vegas has never handled stills that large very well, if at all. The fix for Sony, in my opinion, is for Vegas to throw up a big warning message when you try to import stills that are too large. Vegas is just too permissive.

I think, if I'm not mistaken, that 1080i HDV is 1440x1080. When displayed on your HDV TV it gets resampled somewhere in the chain. I don't have any use for HD yet so I can't really help you with setting up Vegas except to say that you should be using a matching project template.

Vegas always tries to match your media to the project settings so no special treatment of stills is required, except that you need to batch process them to make them smaller.

And, yes, people feel that Vegas is having memory problems with high def long GOP media like HDV, so take all the solutions with a grain of salt.

Rob Mack
ShawnLaraSteele wrote on 6/29/2008, 10:12 AM
Hey, sony, you know you can probably get crash reports from Microsoft:

https://winqual.microsoft.com/help/default.htm#Developers_Guide_to_WER.htm

Maybe if you do that and debug some of our crashes you'll make it better for your customers!
Elliott-Brender wrote on 6/29/2008, 2:38 PM
Interestingly when I render my video at HDV 1440x1080 and play it with windos media player evrything looks tall and skinny. When I render at 1920 x 1080 everything looks normal. Not sure what is going on. Appreciate any help. I have a lot of questions about rendering settings and codecs.
rmack350 wrote on 6/29/2008, 3:22 PM
In general, HDV usually records at 1440x1080 and gets played out at 1920x1080. Chances are high that Windows Media Player isn't recognizing that it needs to correct the Pixel Aspect Ratio when it plays your file. So your image should look squeezed horizontally if it's not played correctly. WMP would probably miss-play DV footage too.

This is not to say that I have any idea what you need to do. Maybe you need to do your renders at 1920x1080.

HDV is recorded at 1440 in order to save space. It's considered to be "good enough".

Rob
Elliott-Brender wrote on 6/30/2008, 1:16 PM
Well - the saga continues.

I've noted a timing problem between the video and the sound when rendered at 1920x1080. As the camera is HDV1080i and from all that I can find about it that means 1440x1080. I tried rendering in .wmv which is 1440x1080; it looked good and the sound synced on my first segement but immediately crashed on the scond segment (which is much larger). I then went to HDV 1440x1080i (intermediate) with DivX compression pixel ratio 1.0000 (was 1.3333 which I think led to the distortion).