hi there,
i used the microsoft dv codec (qdv.dll - dx 8.0a) for quite some time. it was o.k. to me since i saw the rendering quality of the mainconcept dv-codec (mcdvd_32.dll). rerendering is almost lossless up to the 5th generation!
but after installing the mainconcept codec there appeared a problem:
vegas seems to use the mcdvd_32.dll to decode dv-material for the preview window. before i installed the mainconcept codec, the preview was very tight (exact) in draft-mode - i guess vegas was using the qdv.dll then.
since the mcdvd_32.dll installation, the preview is useless for accurate jobs - even in draft-mode. it seems that decoding dv-files with the mainconcept codec requires more cpu-consumption...
so my question is:
is there a way to "tell" vegas which codec to use for internal dv decoding - while keeping the mainactor codec as a rendering (encoding) option?"
i checked the whole registry - but i.m.h.o. there is no standard decoder to be redefined.
changes in the system.ini just deactivated the mainactor codec (vidc.dvsd=mcdvd_32.dll) - after rem'ing that line vegas took the fast ms dv decoder again, but unfortunately the mainactor codec didn't appear as a render option anymore...
any help is highly appreciated,
fred.
p.s.: sometimes i wonder why my heroes @ sonic foundry rely on the weak ms-dv-codec instead of developping some vegas-customized dv-codec, that renders in a quality similar to the mainactor one....
i used the microsoft dv codec (qdv.dll - dx 8.0a) for quite some time. it was o.k. to me since i saw the rendering quality of the mainconcept dv-codec (mcdvd_32.dll). rerendering is almost lossless up to the 5th generation!
but after installing the mainconcept codec there appeared a problem:
vegas seems to use the mcdvd_32.dll to decode dv-material for the preview window. before i installed the mainconcept codec, the preview was very tight (exact) in draft-mode - i guess vegas was using the qdv.dll then.
since the mcdvd_32.dll installation, the preview is useless for accurate jobs - even in draft-mode. it seems that decoding dv-files with the mainconcept codec requires more cpu-consumption...
so my question is:
is there a way to "tell" vegas which codec to use for internal dv decoding - while keeping the mainactor codec as a rendering (encoding) option?"
i checked the whole registry - but i.m.h.o. there is no standard decoder to be redefined.
changes in the system.ini just deactivated the mainactor codec (vidc.dvsd=mcdvd_32.dll) - after rem'ing that line vegas took the fast ms dv decoder again, but unfortunately the mainactor codec didn't appear as a render option anymore...
any help is highly appreciated,
fred.
p.s.: sometimes i wonder why my heroes @ sonic foundry rely on the weak ms-dv-codec instead of developping some vegas-customized dv-codec, that renders in a quality similar to the mainactor one....