Deshaking in 8.1 and Vista 64

Christian de Godzinsky wrote on 11/17/2008, 9:35 AM
Hi everyone,

I tried to search the forum but did not find a direct answer. So sorry for my lazyness if this is already answered:

I'm looking for a well functioning deshaker plugin (directly on the Vegas 8.1 timeline) - for a reasonable cost?!

What are my options? And how much does it set me back?

Thankful for any comments and/or suggestions!

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

Comments

JJKizak wrote on 11/17/2008, 11:09 AM
It has to be updated to work in 8.1 64 bit. It does work fine in 8.0c 32 bit with a few modifications that were discussed a while back.
JJK
Marco. wrote on 11/17/2008, 2:03 PM
Already tried Mercali?

ProDad

Marco
Christian de Godzinsky wrote on 11/17/2008, 11:11 PM
Is anyone using Mercalli in Vista 64 bit??? In other words, does it show up as a plugin both in Vegas 8.0c and 8.1 in Vista 64 bit (ultimate) ???

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

blink3times wrote on 11/18/2008, 3:51 AM
I have it and it doesn't work in 8.1. It works fine in 8c and ultimate
JohnnyRoy wrote on 11/18/2008, 4:49 AM
> In other words, does it show up as a plugin both in Vegas 8.0c and 8.1 in Vista 64 bit (ultimate) ???

Unfortunately, nothing shows up in Vegas Pro 8.1. Not BorisFX / RED, not NewBlue, not Mercalli, not NeatVideo, not VelvetMatter, not Pixelan, not Nothin'! Until plug-in developers come out with 64-bit versions, Vegas Pro 8.1 will not have any video plug-ins. :( Personally, I can't edit without my 3rd party plug-ins so Vegas Pro 8.1 is not an option for me at this time. I continue to use 8.0c on Vista 64 for my editing. The only reason I use 8.1 now is to work on porting our VASST script plug-ins like Ultimate S Pro. (which I've got running and hope to release soon) ;-)

~jr
blink3times wrote on 11/18/2008, 4:59 AM
"Personally, I can't edit without my 3rd party plug-ins so Vegas Pro 8.1 is not an option for me at this time."

I'm on 8c because of exactly that. I've invested a lot of money into 3rd party plugins which I use religiously. What will be interesting to see is when the updates DO come.... any bets on what the updates will cost!?!
Christian de Godzinsky wrote on 11/18/2008, 11:04 AM
Hi,

thanks all for the good advice. I looked at Mercalli and it seems to do what it promises, so I bought it. Great :)

The sad part is, as already mentioned, all purchased expensive video plugins are just pieces of junk and collecting dust and cannot be used in Vegas 8.1.

Tell me one thing - how come most of my 32 bit audio plugins work in Vegas 81. and Vista 64 ???? But my 32 bit video plugind do NOT??!!

I wonder how much it would have required effort and coding at SCS to provide at least temporary support for 32 bit plugins in Vegas 8.1 - even if it would have slowed it down to 32 bit speed? Who cares, as long it works, and slows down only if you use the 32 bit plugs?!

Any programmer here that could comment on the feasibility of such and plug - plug ? Would it have been possible?

This would have eased the transition period, until these plugins are 64 bit compatible... And will take some time...

For now, 8.1 just collects dust. REALLY SAD! 8.1 solves so many problems so its just such a waste to let it sit there doing nothing...

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

ingvarai wrote on 11/18/2008, 1:46 PM
I share your frustration.
My Vista 64 bit came on a DVD labeled "January 2007", I am an MSDN subscriber and do get stuff from Microsoft rather early. Bu so do the plug-in companies too. This is almost 2 years - TWO YEARS, and we still sit here with no matching software.
In September Vista 64 users finally got a driver for the sound card I use(a break out box, ESI 1010) , this is IMO 18 months too late.

Myself I have tons of New Blue FX, and had not realized before now that they won't work in Vegas 8.1. A shame it is.. I paid $$ for what seemed to be cutting edge software.

From here where I sit, not knowing what goes on, and especially not knowing what NOT goes on, I think it is lack of return on investment that holds them back. Writing a 64 bit plug-in practically means writing it from scratch, more or less. You need a 64 bit compiler, and you need knowledge. Depending on what compiler was used writing the 32 bit version, it is a feasible task, or just a plain impossible task. And obviously the market is not screaming for 64 bit software, just look at the comments here in this forum, where some people “never will go to Vista 64”.

For us multi media freaks it is sad, sad sad that the software houses not have written 64 bit software for us already. This is the area where 64 bit computing has its advantage, and only here, as I see it. Number crunching, chewing bits and bytes at twice the speed - we have the OS, the operating system, but alas - so little software yet.

It is impressive that Sony already has a 64 bit version of Vegas. We should nag the plug-in companies to get them going with this..

Tell me one thing - how come most of my 32 bit audio plugins work in Vegas 81. and Vista 64 ???? But my 32 bit video plugins do NOT??!!

I have no idea. I only know that Cakewalk Sonar 6 already is using an internal 64 bit sound engine on the 32 bit platform, and who knows, maybe it all is 64 bit already for what I know.

For the video plug-ins, has New Blue stated that their stuff won't work in Vegas 8.1?

ingvarai
jabloomf1230 wrote on 11/18/2008, 6:30 PM
"Tell me one thing - how come most of my 32 bit audio plugins work in Vegas 81. and Vista 64 ???? But my 32 bit video plugins do NOT??!!"

Actually, the built-in codecs that are included with Vegas 8.1 are also 32 bit and they obviously work fine. This topic has been discussed at length before, but Vegas 8.1 launches a 32 bit proxy program which acts as the interface to 32 bit codecs and plug-ins. Unfortunately, it doesn't work properly with 3rd party products. The funny thing is that Mercalli shows up for me with 8.1, but it generates an error when you try to use it.
Christian de Godzinsky wrote on 11/19/2008, 1:31 AM
Yeah, I know. I don't want to again stir up that discussion, but I just don't get why my 32 bit audio plugins work in 8.1, but not the 32 bit video plugins... I must be something that SCS decided NOT to include, forcing the 3rd parties to move to 64 bit...some day... Meanwile, we are left alone with our non-funct plugs in Vegas 8.1...

Mercalli works quite nicely in 8.0c. Somehow I thought that this professional version of this deshaker would work nicely also with cams that have rolling shutters, like Sony SR12.

Is it just me, but I feel that shaky video (when corrected) looks more wobbly (or perspecive distorted) than video coming from cams with global shutter sensors?! I'm disapointed that Mecalli does not have an adjustment and correction for the rolling shutter artefacts. Or do I miss here something?

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

blink3times wrote on 11/19/2008, 2:59 AM
"Is it just me, but I feel that shaky video (when corrected) looks more wobbly (or perspecive distorted) than video coming from cams with global shutter sensors?! I'm disapointed that Mecalli does not have an adjustment and correction for the rolling shutter artefacts. Or do I miss here something?"

I get the same thing. You have manually tone it down A LOT to avoid the wobble. Of course the more you tone down the deshaker the less it deshakes.

The wobble BTW ends up looking like this:

http://www.vimeo.com/920276
JJKizak wrote on 11/19/2008, 5:25 AM
You also get the motion of some colors within other colors if the correction is too severe, as if there were combination of two shots of the same scene with one jittering within the other. It is a dead giveaway if the project was deshaked.
JJK