Comments

DJPadre wrote on 9/9/2006, 7:50 AM
good idea

to answer ur question.. no idea..

so.. what theyre saying is NOT to record to tape and just run a feed into the laptop?
Else if u record to tape your compressing anyway...
then theres the issue on whether any given camera with HDMI camera can output to HDMI LIVE in realtime...
rmack350 wrote on 9/9/2006, 1:07 PM
Farss started a similar thread. The short answer is that nobody here would know unless they've already talked to BMD. And that's where you should go for the answer.

There are other issues here, though. The card is a PCI-e x1 card, so you need a system that supports it. I didn't see a specific disk requirement but I have to assume you'ld need a striped RAID array.

For Windows they're talking a lot about DirectX and listing aplications other than Vegas. I didn't see anything about them providing a capture application for Windows but I'm assuming they do. What they don't support in Windows is their live switching program - it's OSX only. Of course that would require two cards.

There's no real reason I can see why you'd require Vegas to handle ingesting the signal. If you could do the job with a BMD application or even with the MS media encoder that'd be fine. All Vegas would really need to be able to do is edit the footage later.

This is ignoring the question of whether Vegas would support the card, of course. Since Vegas evidently doesn't use DirectX you certainly wouldn't have access to any special features of the card. That makes it, at best, a simple IO device as far as Vegas would be concerned. Can Vegas capture from the card? Only BMD knows. Can Vegas output preview via the card? Same answer.

I noted in the specs that you still need firewire for deck control when using this card. Maybe that complicates things a bit.

My guess is "no" but BMD would be the ones to answer the question.

Rob Mack
RBartlett wrote on 9/9/2006, 4:03 PM
The lack of directx support was in reference to the Cineform codec interfacing.
Capture and window or card-preview/render is another matter altogether.

I'd be happy to capture with Intensity and bring the MOV or whatever is the going thing at the point where I bought it into Vegas.

DV over FW, secondary VGA and BMD HD SDI (/AJA OEM cards too apparently with "V7") is plenty rich enough for my palette.

This talk about Vegas being rooted in a legacy architecture seems to have got a bit out of hand. Everything should be cutting edge with an NLE, this digital content creation stuff is the popular legal application of computer technology.

So I install directx9 for Vegas to enhance the Vfw bug fixes alone? I would rather Sony had written their own code anyway. I just want my Windows" based applications to have an easy learning curve by following conventions. I'm less interested in Sony following the microsoft video subsystem developments and re-engineering activities like sheep. The more I read about Vista, the more it seems set against providing access to the video subsystem without an appropriate level of driver clearance. That isn't in my interests either - but I'll probably go for Vista or XP-64 at some point.