Drop frames and stutter between clips not dropped.

Comments

david-ruby wrote on 8/22/2020, 4:36 PM

I've always thought the slight delay when moving from one clip to another or moving the play head on the timeline was caused by I/O (aka disk) caching delay. I've wondered for a long time if running all of the project assets in a RAM drive would minimize the delay in filling the disk/memory pipeline, but I'm too much of a miser to buy the RAM required to do the test. Mostly, I just ignore the problem. When I'm really concerned about how a section might look, I render it and watch the section as a final rendered file. I work with 100 Mbps XAVC-S UHD files from an NVMe disk and seldom use proxies. I just plod along.

Here is a demo of my preview performance using ~8 Mbps AVC files rendered with AMD VCE hardware encoding from my UHD source. I did the proxy swaps manually for demo purposes.

That said, it wouldn't completely surprise me to learn that the Vegas Pro software pipeline is longer and slower than the hardware / OS part of the process. Few of us have the tools to analyze the issue with anything except trial and error approaches.

Interesting thoughts as well Dr John! I am starting to see this has been around for awhile now. I will see if I can get Gary the man to throw me to a tech and see if there is a cure for this. I did try to use my Vegas pro 15 on a client project but it freaked them out while watching on an external monitor their footage glitch like that. They were waiting for a crash LOL. I love Vegas and would love to help find this fix that is missing. I will also eventually upgrade my cpu but I am thinking there is more to this than an upgrade. I am running 32 gbs of ram as well so plenty there.

david-ruby wrote on 8/22/2020, 5:14 PM

Here is what I get. I looped this segment to show the pause. It doesn't do it during the first clips but it does it every time on the last one. Which if I was to put another clip at the end it would pause and jump to the new last one. cpu and gpu both running around 20% and 9 gbs of ram.

 

I picked some hand held setting up b roll cutting room floor shots so you could see the pause better. Def. not used in final video thank you LOL!!!! I don't suck that bad LOL : )

I tried again with proxies but she crashed on me. Could be because the Vegas capture window was left open. No clue.