Dropped frames in preview

MarkCC777 wrote on 2/7/2004, 12:36 AM
I'm in the process of editing a slide show using only still images. I want the pictures to be synchronized with the music, which is very easy to do in Vegas. I of course use the preview to make sure the pictures flow with the music. It will play perfectly when I start the preview near the area on the timeline where I am editing. However, I notice that when i play the slideshow from the beginning the music and pictures start to get out of sync with each other. But if I stop the preview and then start it again near the point on the timeline where it appeared out of sync, things are fine.

I guess my question is...Is it normal for Vegas to drop some frames in the preview? And will it be fine when I do the actual rendering?

Thanks,
Mark

Comments

Sab wrote on 2/7/2004, 6:54 AM
It is normal to drop frames in preview but there are some things to try.

First, set your preview size to "Good-Auto" and try that. If it's still not right, drop back to the next quality level. The size of the preview also makes a difference so don't make it too big. If you have your scopes window open, make sure they are not showing real time readings.

Rendered areas will not drop frames unless you have some other problem.

There are more reasons why you are experiencing dropped preview frames including how much ram you have, whether other programs are running in the background, etc., but this is a start. There are many other posts to search here and I'm sure others will chime in too.

Mike
MarkCC777 wrote on 2/7/2004, 10:05 AM
Thanks Mike,
Changing the preview to "Good-Auto" Seems to have made a difference. What is the "scopes window"? Preview is set at 360x240x32. My system should be powerful enough to handle everything. I have a 1.4Ghz P4, 694MB (RAMBUS), one 80GB and one 160GB 7200 RPM 8MB Cache hard drives. The only software running in the background should my Norton AntiVrus and Internet Security. Should I disable these while working in Vegas? I assume I should disable them when it comes time to render the project.

Thanks,
Mark