I agree. I have the utmost respect for programmers, mostly because what they do is so over my head it borders on magic.
However, in the absence of some kind of script generator like GG suggests (awesome idea), what would be the best way for a nincompoop to learn to write scripts?
I agree -
It would be soooo cool if someone wrote a program that had all of the Vegas commands on the left and you could, just like in a WYSIWYG html app, drag in the order of operation, the commands you want performed in the script. Seems like it could be doable, just potentially monstrous. But, like you guys said, I don't kow how to write code and as much as I like the idea of scripting, I just don't have the time to dedicate to learning this.
I think once some momentum builds and more scripts make their way into
this forum and others, one of the easiest ways to create a script will
be to copy/paste/tweak code from one script to another.
If a script generator were possible, I think its usefulness would be
limited to giving you a template or head start in achieving what you
really need. Typically, the most useful scripts will need to perform
some dynamic operations based on variables or data that are different
each time it is run. I doubt a script recorder of any type will be
able to take these differences into account.
One idea for such a script generator might be a script that looks at
the current state of a project (or some subset) and spits out script
code that can recreate it. For example, a script could iterate
through the markers and generate a script that would automatically add
them to another project.