Edit media in trimmer?

WestsideSteve wrote on 10/29/2022, 2:09 PM

Okay not sure what I've been doing wrong but the topic at the top of this page says Vegas community. Seems like this would be the place to post a Vegas 19 Pro question?

My clip is around an hour 20 minutes. The tripod is a little crooked and I would like to zoom in. Can I adjust that in the trimmer? If so how?

WSS

Comments

DMT3 wrote on 10/29/2022, 2:37 PM

The trimmer is more like a preview window where you can select scenes you want to add to the timeline. (like maybe you have 30 minutes of a shot but only need a few seconds, rather than place the whole 30 minutes on the program timeline you select in the trimmer what you want). You can't add effx or adjustments in the trimmer.

Add your scene to the timeline and adjust using either track motion or pan/crop.

WestsideSteve wrote on 10/29/2022, 3:37 PM

The trimmer is more like a preview window where you can select scenes you want to add to the timeline. (like maybe you have 30 minutes of a shot but only need a few seconds, rather than place the whole 30 minutes on the program timeline you select in the trimmer what you want). You can't add effx or adjustments in the trimmer.

Add your scene to the timeline and adjust using either track motion or pan/crop.

Thank you. I do have 12 individual songs from my camera man but one long shot from a stationary camera. Problem is I will be using multitrack editing and the one long clip I will just go back and forth between but it's crooked. If I straighten it out in the track View then as soon as I apply the multitrack editing it reverts back to what it was.

WSS

DMT3 wrote on 10/29/2022, 3:43 PM

Yes, effex have to added after the multicam edit, or as an effect in the media pool. In your case you might want to correct the problem camera and render to a lossless codec then use that as your edit source.

john_dennis wrote on 10/29/2022, 3:55 PM

@WestsideSteve

If you want to correct something like camera rotation globally before your multi-camera, you could use the Crop fX applied as a media fx. Then, perhaps Pan/Crop at the event level to get rid on the black edges.

WestsideSteve wrote on 10/29/2022, 6:07 PM

@WestsideSteve

If you want to correct something like camera rotation globally before your multi-camera, you could use the Crop fX applied as a media fx. Then, perhaps Pan/Crop at the event level to get rid on the black edges.

 

WestsideSteve wrote on 10/29/2022, 6:07 PM

Then render it down go back to the folder and open it up again. Kind of a pain but if it works what the heck. Thank you sir.

WSS

WestsideSteve wrote on 10/29/2022, 6:31 PM

Yes, effex have to added after the multicam edit, or as an effect in the media pool. In your case you might want to correct the problem camera and render to a lossless codec then use that as your edit source.

Just wondering how I would use that effect in the media pool? Thank you.

john_dennis wrote on 10/29/2022, 6:56 PM

@WestsideSteve

Another approach would be to do your cropping and rotating in a nested project and add the nested project .veg to the multi-camera master project. You could use any method, any where you choose, Media Pool, Track fX, Event fX, or Video Output of the nested project. That method would avoid large intermediate files at the expense of real time processing while the master project was active.

In spite of the fact that I use nesting often, I would just fix the one camera, render to an intermediate file and be done with it.

Grazie wrote on 10/30/2022, 12:12 AM

I would just fix the one camera, render to an intermediate file and be done with it.

@john_dennis - Yes, exactly.

WestsideSteve wrote on 10/30/2022, 4:49 AM

Thanks everybody, yeah that makes sense. What's your recommendation for rendering as?

WSS

john_dennis wrote on 10/30/2022, 12:21 PM

@WestsideSteve

"What's your recommendation for rendering as?"

Apple ProRes or MagicYUV.

Grazie wrote on 10/30/2022, 1:00 PM

I use MagicYUV.