I think I'm way out of my depth on this one, assuming there is even a way this can be done. Here's the challenge.
Music is brass and pipe organ. Group plays the music until they fluff it or just need to turn the page, whatever. Problem is, more often than not something intrudes before the note has decayed or I'll need to cut in between notes. Now to state the obvious the decay time of a pipe organ is huge, the reverb time of the venue ( a cathederal) is very long too. I can sort of understand the mechanics of extending the decay time of a single note however this is going to involve lots of frequencies and harmonics.
Someone else shot this, started to edit it and then found a reason to abandon it, the more I think about it the more I'm inclined to do the same. Except the client is a pretty decent bloke, it wasn't his fault this project might have been doomed from the start and it's his composition being played.
I appreciate this is a pretty tricky question and I certainly expect to do a lot of learning if it can be done but where to start, if it's even worth starting.
Bob.
Music is brass and pipe organ. Group plays the music until they fluff it or just need to turn the page, whatever. Problem is, more often than not something intrudes before the note has decayed or I'll need to cut in between notes. Now to state the obvious the decay time of a pipe organ is huge, the reverb time of the venue ( a cathederal) is very long too. I can sort of understand the mechanics of extending the decay time of a single note however this is going to involve lots of frequencies and harmonics.
Someone else shot this, started to edit it and then found a reason to abandon it, the more I think about it the more I'm inclined to do the same. Except the client is a pretty decent bloke, it wasn't his fault this project might have been doomed from the start and it's his composition being played.
I appreciate this is a pretty tricky question and I certainly expect to do a lot of learning if it can be done but where to start, if it's even worth starting.
Bob.