I wanted to start a new thread with this even though it is similar or possibly the same as this thread.
I just hit upon this problem in the last two days. I bought two Seagate 4TB USB 3 drives. If I copy a long-ish audio file (about an hour, give or take) from apparently anywhere onto this drive and then bring it into Vegas, it builds the .sfk file filled with incorrect audio peaks and I get 2 seconds of audio, 2 seconds of nothing. Or sometimes I get a blip of the audio and then white noise. But it builds the peaks to match the jacked up audio. If I copy that same file onto an internal drive, it builds correct peaks (the .sfk file) and plays the file correctly.
Disabling Track Buffering doesn't make a difference.
If I open the very same file from the 4TB USB 3 drive in Sound Forge 9, it builds peaks (the .sfk file) and plays just fine.
My diagnostics point to that it is happening on large capacity USB 3 drives with large files and in Vegas only (10 and 11).
Would sure appreciate some insight. I'll report this to the bug folks, but I'm surprised more people aren't seeing this if it is indeed a Vegas-only problem. I have duplicated it on a desktop with soundblaster and a recent model Dell laptop.
Some folks have said you should never edit from USB drives but it has never been a problem for Vegas. Other than sluggish performance.
<edited to include info on sfk>
I just hit upon this problem in the last two days. I bought two Seagate 4TB USB 3 drives. If I copy a long-ish audio file (about an hour, give or take) from apparently anywhere onto this drive and then bring it into Vegas, it builds the .sfk file filled with incorrect audio peaks and I get 2 seconds of audio, 2 seconds of nothing. Or sometimes I get a blip of the audio and then white noise. But it builds the peaks to match the jacked up audio. If I copy that same file onto an internal drive, it builds correct peaks (the .sfk file) and plays the file correctly.
Disabling Track Buffering doesn't make a difference.
If I open the very same file from the 4TB USB 3 drive in Sound Forge 9, it builds peaks (the .sfk file) and plays just fine.
My diagnostics point to that it is happening on large capacity USB 3 drives with large files and in Vegas only (10 and 11).
Would sure appreciate some insight. I'll report this to the bug folks, but I'm surprised more people aren't seeing this if it is indeed a Vegas-only problem. I have duplicated it on a desktop with soundblaster and a recent model Dell laptop.
Some folks have said you should never edit from USB drives but it has never been a problem for Vegas. Other than sluggish performance.
<edited to include info on sfk>