File in 60FPS is rendering in 30, which is doubling the video length

Joe-Dalton wrote on 2/19/2021, 9:56 PM

Hey guys,

I've been handed my first 60FPS project (usually I edit gameplay from the Switch, which usually renders in 30fps on most games). Went to render it, and for some reason, the thing that usually sets the output to the media file didn't do it's magic, so it rendered it in 30 instead of 60, causing audio desync and the video to have a double runtime.

I can't, for the life of me, figure out how to manually set the render FPS (to MP4) in the settings.

If it helps, I'm using Movie Studio 16 Platinum (steam edition).

Thanks in advance!!!

Comments

EricLNZ wrote on 2/20/2021, 5:15 AM

Can you not customise the mp4 template you are using to 60?

Anyway rendering 60 to 30 shouldn't give the strange result you have. There's something else going on or something you have accidentally done. More details please so we can advise you. Media info, project settings, and render settings.