So, rather than sit here for two hours while my primary machine churns away at rendering with another system 10 feet away does nothing, I thought I'd try to get that annoyingly tantalizing network rendering feature going. Up until now my attempts to make it work (in V7) have been fruitless. But now that I have V8 I figure I really should knuckle down and find out what's wrong.
To begin I got the host to see the client as "ready" and got so far as both renderers saying "Status: starting", but it would never start. So I decided to hunt down what the problem is.
For one, the renderer uses IPs to configure clients, but for some inane reason wants a FQDN (fully qualified domain name) for the host. So the Host on the stitch server and the Owner on the client was showing as:
mycomputer.myisp.com
(And the client was showing as thatcomputer.myisp.com, but I think that's less important.)
And when I resolved those names I was getting an IP. The problem is, because I use OpenDNS (since my ISP's DNS server is woefully slow) *every* non-existant domain name resolves to THEIR IP for advertising purposes.
And that was the problem: the stitch host could see and send to the client, because it used an IP, but the client couldn't send back to the stich host because it was using a FQDN that was resolving to the wrong IP.
So I started digging around in my router. The first step was to reconfigure it to stop giving machines "myisp.com" as their connection specific DNS suffix. Fortunantly for my router this was easy and I just put in some other domain (one I own but I don't think that matters either). So now the computers thought they were computername.mydomain.com. (external systems could never resolve this but they don't need to.)
Next, had to make each machine resolve that name into the correct local IP, so mycomputer.mydomain.com could become 192.168.1.100 and so forth. I suppose I could have use the Windows "hosts" file on each machine to do this, but instead I just turned on the DNS server in my router, added those two names, and told it to resolve them into the correct IPs.
I then had each machine "repair" its network connection, started up Vegas again and... success! Right now both of my PCs are chugging away rendering for what I hope will be a successful result.
I now feel like I should really get a third PC in the act! :-)
To begin I got the host to see the client as "ready" and got so far as both renderers saying "Status: starting", but it would never start. So I decided to hunt down what the problem is.
For one, the renderer uses IPs to configure clients, but for some inane reason wants a FQDN (fully qualified domain name) for the host. So the Host on the stitch server and the Owner on the client was showing as:
mycomputer.myisp.com
(And the client was showing as thatcomputer.myisp.com, but I think that's less important.)
And when I resolved those names I was getting an IP. The problem is, because I use OpenDNS (since my ISP's DNS server is woefully slow) *every* non-existant domain name resolves to THEIR IP for advertising purposes.
And that was the problem: the stitch host could see and send to the client, because it used an IP, but the client couldn't send back to the stich host because it was using a FQDN that was resolving to the wrong IP.
So I started digging around in my router. The first step was to reconfigure it to stop giving machines "myisp.com" as their connection specific DNS suffix. Fortunantly for my router this was easy and I just put in some other domain (one I own but I don't think that matters either). So now the computers thought they were computername.mydomain.com. (external systems could never resolve this but they don't need to.)
Next, had to make each machine resolve that name into the correct local IP, so mycomputer.mydomain.com could become 192.168.1.100 and so forth. I suppose I could have use the Windows "hosts" file on each machine to do this, but instead I just turned on the DNS server in my router, added those two names, and told it to resolve them into the correct IPs.
I then had each machine "repair" its network connection, started up Vegas again and... success! Right now both of my PCs are chugging away rendering for what I hope will be a successful result.
I now feel like I should really get a third PC in the act! :-)