Frame Hold?

miketruly wrote on 2/9/2004, 8:28 AM
As I'm learning Vegas I'm looking for the right tool to do this:

Lets say I have a clip which consists of an animaiton of 100 TGA frames. If I place this on the timeline it exists as one clip. But I want to have the first frame hold for 5 seconds and then have the animation play and then have the last frame hold for 5 seconds as well.

I know I could add the frame1 and frame100 TGAs to the timeline to make this work but I'm wondering if there is a particular tool that would let me just drag the ends of the clips to accomplish the same thing?

Comments

Former user wrote on 2/9/2004, 8:34 AM
There is an option that enables looping so when you drag a scene edge past its original length, it loops. This should do what you need for a still to hold.

Dave T2
miketruly wrote on 2/9/2004, 8:39 AM
Dave T2,

I found the loop switch and it is checked, problem is this makes the whole clip loop when the edge is dragged rather than just the frame at that edge. This won't work.

Perhaps placing the individual start and end frame on the timeline is the only way to make this happen.

Thanks anyway!

Mike
GaryKleiner wrote on 2/9/2004, 8:41 AM
Yes, looping would be the quickest way, but if you need it to be quick and accurate to a specific number of repeats:

Ctrl/C to copy the frame, then go to Edit>Paste Repeat (Ctl/B) and type in the number of repeats you need.

Gary
Former user wrote on 2/9/2004, 8:44 AM
Split the first and last frame, then loop them. Does that work?

another option is to use Velocity envelope and 0 speed for the first and last frame.

Dave T2
miketruly wrote on 2/9/2004, 8:58 AM
Splitting! Yes, that works fine!

Thanks Dave T2!
miketruly wrote on 2/9/2004, 9:08 AM
Thanks Gary, your method works great as well!

One thing I notice as I'm zoomed down to the frame level is that the edges of clips as well as the current position marker don't fall exactly on the tick marks of frames. Do others get this as well?

Thanks!

Mike
Chienworks wrote on 2/9/2004, 10:20 AM
Wouldn't turning off looping do exactly what you want? With this off, dragging out the ends of the event should simply repeat the first/last frame instead of the entire clip.