Comments

Chienworks wrote on 4/28/2005, 8:52 PM
Well, it's not really a matter of color. Just some guesses off the top of my head, #a0a0a8 would be steel, #e0e0e0 for silver, #c09050 for copper, #e0d040 for gold ... but these will just look like flat colors. Metals have textures and gradients and specular reflections. You can't get that look from a flat color.
cheroxy wrote on 4/28/2005, 9:24 PM
That's what I have been frustrated about. If I add a little blue or something and have a silver color...it is just a flat silver. If I experimented with some masking or bump maps could either of those create a reflection effect?

PS - also, I didn't refer to web based color reference, but what you can type into vegas for the four options, ie blue is R-0 G-0 B-255 A-255. Thanks
BillyBoy wrote on 4/29/2005, 7:10 AM
Try the Media Generator, use Noise Texture. Lots of controls to play around with to make patterns to avoid the flat look, also try some of the presets as a starting point

For example I tired freehand Fractals. Just messing around for a couple minutes I got some interesting metalic effects. Seems the lower end (left side) of the X, Y frequency range works pretty good.
cheroxy wrote on 4/29/2005, 10:07 AM
I did a mask with a noise texture. That works pretty well. I think using the other tools to make it have a reflection does a lot also.
thanks guys