Good wya to show cartoons in Vegas?

dornier wrote on 11/25/2005, 10:25 AM
I've been currently animating short cartoons using Flash MX, but when they are inserted into Vegas the final redered project makes them look really smooth with a slight (for lack of a better word) 'film' over them.

Also, some of the motion (like swining a bat) produces unintenional after-images.

Is there a better method to create cartoon animations and work with them in Vegas?

I've looked at Moho and ToonBoom but haven't tried them yet.

Any takers on this one?

Happy Holidays and Thanks.

jim

Comments

Spot|DSE wrote on 11/25/2005, 10:33 AM
What framerate are you exporting at? If you can export at 60p, you'll do best. If you're getting ghosting, this might suggest a mismatch in framerate.
Additionally, Flash is a compressed format, so there might be some resampling weirdness happening there. If you can export still image sequences and import those straight to Vegas, you'll likely get a much nicer image.
deusx wrote on 11/25/2005, 12:14 PM
Are you exporting as .swf or .avi from Flash?

I'd go for uncompressed avi if you aren't already doing that.
dornier wrote on 11/25/2005, 12:47 PM
Ok, to answer both of you :)

I'm publishing as a SWF file with the compression OFF. It appears Vegas will only accept swf projects uncompressed.

I've been animated at 30fps since as a standalone it looks smooth and my projects are defaulted at 29.97.

Are you suggesting that I go 60fps under flash? I hadn't thought of that.

If the Vegas project is all animation and still elements do you suppose changing the fps on the Vegas end might help?

As soon as I get home I'll experiment a little.


Thanks folks!

jim
deusx wrote on 11/25/2005, 4:32 PM
I would try publishing an .avi file and importing that into vegas.
May solve the problem. If that doesn't work, then try these other things.