green screen around character is perfect except above head where light was too bright. If I correct for the light brightness with filters the character gets blown out. any way to fix?
HSL curves in the vegas 21 color grading panel, hue vs. luminance. Isolate the green hue that is too bright with the dropper, then dial back its luminance. Use hue vs hue if you need to change it to a different hue. Or, if nothing comes between the background and the camera in that region of the screen, just mask it out.