In this post:
Issues with scene detection in Vegas 7.0 HDV
the HDV scene detection capture bug is described: If you enable scene detection on HDV, you will get a few frames at the end of one scene that are actually from the next scene. What's worse, a few frames disappear completely at the scene boundaries.
This was documented in several other posts.
I just did a quick cut of a baseball game, and didn't catch this until I'd done the entire render. Four hours down the drain.
I do not really want to install 7.0e, since it apparently forces my system to accept more additional code (C++) and also doesn't have anything I need. However, if it fixes this bug, I'd go ahead and upgrade.
Does anyone know the answer?
Thanks!