Help with Timelines and stopping motion

Gigerous wrote on 1/3/2002, 10:42 AM
I have my movie. It is a 3D Studio Max rendered movie and I am pieceing together all the clips with Vegas Video. My problem is I would like to stop the clip for a time and allow some spoken voice into the movie. Then when the voice is done, have the movie continue. I have seen some post that say to split the clip and then that will slow it down. What I really want to do is stop the movie using keyframes or something like that and then once the voiceover has completed then the rest of the movie would continue. I was thinking if I put a keyframe on the last frame of the movie and put a hold on it. Then goto the voiceover and when it got to the last part of the voice over have it start the movie again once it hit the keyframe at the end of the voice over. I am not sure what to do here. Thanks for any help.

Giger

Comments

wvg wrote on 1/3/2002, 8:26 PM
My way is click on the last frame that you want to remain stationary so it appears in the preview window. Use the left/right arrow keys to nudge to the exact frame you want. Zoom way in if you need to. Once you got it, go to the Edit option, then split event. Drag as far as you want to the right. On the timeline is will look like multiple instances of the same frame, but it will remain static. Another option is to use a still image and just drag it right to fill the portion of the timeline you want. Drag the balance of the movie to butt just right of where the still frame was.


Chienworks wrote on 1/3/2002, 10:52 PM
Oooh. Cool idea. I like that even better than the capture snapshot
method. It uses the original frame instead of a copy. Good thinking!