@xcxz-a ... The tutorial is titled "Motion Tracking Tutorial". The opening narration is, "Vegas Pro features a powerful integrated motion tracking tool that enables you to track an object ...". Go to circa 5:30 and it clearly shows the text following the tracked motion that the tutorial describes how to do. It's basically the same sort of result as you've got in the Corel VS example - it's just achieved in a different way in Vegas Pro.
@xcxz-a ... The tutorial is titled "Motion Tracking Tutorial". The opening narration is, "Vegas Pro features a powerful integrated motion tracking tool that enables you to track an object ...". Go to circa 5:30 and it clearly shows the text following the tracked motion that the tutorial describes how to do. It's basically the same sort of result as you've got in the Corel VS example - it's just achieved in a different way in Vegas Pro.
@Dexcon My threas' title is not "motion tracking", but "cuntom curve path motion".... Do you know what is path motion...
In the Corel VS tutorial, the presenter not only demonstrated VS' motion tracking by tracking the movement of the fan, but in fact he also called it 'motion tracking' - i.e. the path motion was created by 'motion tracking'.
The only difference may be that in Corel VS, the path can be saved as a preset for use elsewhere in that or another project, whereas in Vegas Pro that may not be possible - though the thoroughly revised Motion Tracker in VP18 may be able to save the track (aka path motion) but I haven't explored that as yet.
Nonetheless, if you are wanting to have text follow an element in the video as shown in the Corel VS tutorial, then the Motion Tracking FX in Vegas Pro is going to provide that without getting hung up on what the process is called.
"A rose by any other name would smell as sweet" - William Shakespeare, Romeo and Juliet.
The way to save such a path in Vegas Pro is to save the FX Chain (not the FX preset) of the copied tracking data (e.g. within the PiP FX). The only difference then seems to be there is no FX thumbnail which illustrates the type of the path, so it's up to the user to use a representative FX Chain name.
@Marco.@Dexcon Hello, I'm sorry I put the wrong video.😫 What I ask is how to draw a curve path and make image motion following it. The video is here: in the 3:36
The closest in VP is track motion and creating keyframes with new placements just like in the Corel VS video. Unfortunately, keyframes in track motion don't have 'tangents' (for shaping/curving) as can be applied to the nodes in pan/crop masking, so the next best is to apply 'smooth' to the track motion keyframes.