How to Move Pre-Made, Downloaded Colorings Into Event FX

KToon wrote on 9/14/2018, 7:49 PM

Hello,

I apologize if this is an easy question, but I've been struggling with this for over 4 months now. I've tried tutorials, I've tried search engines, I've tried talking to other people; amongst all of that, I still have not gotten an answer. So, as a last attempt, I resort to here.

I am using Sony Vegas Pro 15, an i7-7700k CPU, 1080ti Graphics Card, and Windows 10.

I'll just admit this right away. I'm crappy at making my own colorings, just like I'm a crappy artist in real life. Hence, why I make videos, and work with visual content. I'm not good at this stuff. So, naturally, I try to get a pre-made and downloaded coloring in order to make my edits more clean. The problem is, when I download the Vegas file of the coloring, and drag it into my track, the plug-in chain does not copy over (like it does in the tutorials, haha. But then again, when are tutorials ever truly helpful?)

According to aforementioned tutorials, when you open the FX, the plug-in chain of the coloring—with all of the settings and color corrections—should be there. From there, you would copy it, save it, and then move it to the clips you are using. This is not happening for me.

When I open the FX, nothing is there. I don't understand.

Does this not work with my version of Vegas, or something? Because this has been legitimately driving me insane.

Thank you very much,

Kailee.

Comments

NickHope wrote on 9/14/2018, 10:35 PM

Please provide a link to a tutorial where you downloaded "the Vegas file of the coloring".

KToon wrote on 9/15/2018, 11:59 AM

None of the colorings work. I've tried other stuff from different people too, so it's not just this.

D7K wrote on 9/15/2018, 12:05 PM

Are you talking about LUTs?

KToon wrote on 9/15/2018, 12:19 PM

Yes. I just didn't know the formal name for it.

fr0sty wrote on 9/15/2018, 1:47 PM

If you want to add a lut, open the FX panel and select "Vegas LUT Filter". This effect can be applied at the master output level, track level, media level, or individual event level, so you can use more than one LUT in a single production if you want to. Once you have the effect loaded, select your lut and you should be good to go, assuming your LUT files are valid.

Last changed by fr0sty on 9/15/2018, 1:47 PM, changed a total of 1 times.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

D7K wrote on 9/15/2018, 1:52 PM

I had a lot of trouble until I realized that out of PS I had to export the LUT as "cube" format. Works great.