I have a PNG compressed Quicktime .MOV file of an animation with an alpha channel. I generated the .MOV file in Vegas using a sequence of 32-bit Targa files I rendered in 3DS Max. It's a logo for one of my clients and I'll be using this logo on everything I do for them. Rather than keep the 1+ gig worth of TGA files on the hard drive or generate a 1+ gig uncompressed .AVI, I decided to use Quicktime with its lossless PNG compression in order to preserve the alpha channel and reduce the filesize down to 100 meg.
Anyway, all I had was the .MOV file on a track (set to "premultiplied" alpha) and a .PNG background on the track beneath it. I wanted to add a drop shadow, so I went into track motion and added one. Got out of track motion and, as soon as I clicked on the timeline, Vegas crashed. I tried this on some other .MOV files and it crashed every time. I didn't have time to play with it because I had a FedEx deadline breathing down my neck, so I blew off the drop shadow and finished the project. When I get the time, I'll rerender the animation as an uncompressed .AVI file with an alpha channel and see what happens.
I only bring this up because in the years I have been using Vegas, this is the first time it has crashed on me and, moreover, I could get it to crash every time. I'm going to blame Quicktime.
John
Anyway, all I had was the .MOV file on a track (set to "premultiplied" alpha) and a .PNG background on the track beneath it. I wanted to add a drop shadow, so I went into track motion and added one. Got out of track motion and, as soon as I clicked on the timeline, Vegas crashed. I tried this on some other .MOV files and it crashed every time. I didn't have time to play with it because I had a FedEx deadline breathing down my neck, so I blew off the drop shadow and finished the project. When I get the time, I'll rerender the animation as an uncompressed .AVI file with an alpha channel and see what happens.
I only bring this up because in the years I have been using Vegas, this is the first time it has crashed on me and, moreover, I could get it to crash every time. I'm going to blame Quicktime.
John