Comments

rs170a wrote on 1/25/2010, 2:33 PM
Unfortunately the text generator doesn't have a "Paste Event Attributes" option ":-(
Sure would be a nice option though.
SCS, are you listening?

Mike
busterkeaton wrote on 1/25/2010, 2:54 PM
You can save your text as a preset. Then next time you want to use it, you just select that preset and change the words as needed.
rs170a wrote on 1/25/2010, 3:18 PM
What I usually do is get my first text event set up the way I want and then do a copy-paste for all subsequent events.
What the OP wants (and I do to) is the ability to paste Event Attributes after the fact.
This would be especially helpful if you had 50 or more text events to correct.
I can do this in Photoshop but I'd love to do it Vegas as well.
p.s. I did submit it as a product request to SCS.

Mike
Chienworks wrote on 1/25/2010, 6:36 PM
Unfortunately, with Vegas' current "paste event attributes" model, if this feature was added it would paste the text itself too. All your text events would change to say the same thing as the event you copied.

What's really needed, not just for this but for any case where pasting attributes, is a popup menu listing all the different attributes that are able to be copied/pasted and checkboxes to let you select which ones to paste.
Tim L wrote on 1/25/2010, 7:53 PM
Or maybe even better (but less likely to happen) would be a "style" feature, where text events can reference a "style" that would in turn define the text color, font, shadow, outline, background color, etc. Then you could go to the "style editor" dialog and globally change or play with the text properties, which would immediately update all the events using that style.

That way you don't have to select each of the events to update them -- at the risk of missing one or two. Or worse, accidentally updating other text events that you didn't want to change. For example, you might have some text events that introduce topics or locations in one particular style, and other text events that are used to identify people in another style. A global "style" editor would prevent accidentally changing the wrong ones, or missing ones that you do want to change.

Tim L
Rory Cooper wrote on 1/25/2010, 10:45 PM
Control drag a copy to the left,the text the typeface and attributes will stay the same = edit text
Chienworks wrote on 1/26/2010, 12:06 AM
But that doesn't help you if you want to change attributes on a bunch of existing events you've already typed.
Rory Cooper wrote on 1/26/2010, 12:56 AM
No. but it does answer cooldraft’s question

You first create a template then copy 93 times then change individual text 93 times

Think about it if you need to change ATTRIBUTES to a bunch of existing text media after it’s been created then someone messed up! Because this would be set up before you copy the text media

Cooldraft wrote on 2/11/2010, 8:40 PM
You are right, the client messed up and now doesn't like HIS colors that HE picked, now I am just looking for a way to chage all these instances of the color of the text.


Well, now that I think about it I shouls just done a couple. I guess that I messed up by doing what he asked to all the test elements.
farss wrote on 2/11/2010, 11:02 PM
Maybe one solution going forward is to create all text as white and then nest that back into the project and use CC to set the color.

The ideal solution would be if Vegas's text paste attributes worked like DVDA's.

Bob.