. . but where should I fit it into my workflow?
My issue is that I have very low frame rates with 32 engaged.
When I RAM build I can get a few frames available to Preview 25fps. I understand that RAM might have been used for the extra 32bit accuracy. But once it has been built in RAM? Is this still being "held"?
When I Prerender I get lovely looking results, but a reduced fps?
So, just where within my workflow should I apply it? And when should I turn it OFF to Preview - thinking that this will reduce the fps?
I would truly appreciate an indication where I should or shouldn't use it?
Another bonus with 32-bit, is that I'm finding more accurate shallow DoF work which in turn is producing MORE convincing layers with the foreground POPing-out better! This is I like.
However, managing just where I would apply it for Previewing etc is concerning me.
TIA,
Grazie
My issue is that I have very low frame rates with 32 engaged.
When I RAM build I can get a few frames available to Preview 25fps. I understand that RAM might have been used for the extra 32bit accuracy. But once it has been built in RAM? Is this still being "held"?
When I Prerender I get lovely looking results, but a reduced fps?
So, just where within my workflow should I apply it? And when should I turn it OFF to Preview - thinking that this will reduce the fps?
I would truly appreciate an indication where I should or shouldn't use it?
Another bonus with 32-bit, is that I'm finding more accurate shallow DoF work which in turn is producing MORE convincing layers with the foreground POPing-out better! This is I like.
However, managing just where I would apply it for Previewing etc is concerning me.
TIA,
Grazie