Image Stabalization in Boris Red

DataMeister wrote on 12/19/2003, 7:50 PM
This message was inspired by a reply that SPOT put on another thread.

I was wondering if the Image Stabalizer in Boris Red pulled up the entire Boris Red interface and environment or if it was a stand alone plug in like the ones that come with Vegas such as the color corrector and others.

The other image stabalizer plug-in makers say they can't get their stuff to work in Vegas because it won't allow look ahead on the video stream. I was curious about how Boris Red perfomed it's effect.

JBJones

Comments

Spot|DSE wrote on 12/20/2003, 12:00 AM
The RED stabilizer opens as part of the entire RED suite.
Vegas does have a different method of serving up frames, which carries it's benefits and detriments.
Even the stabilizer in RED ain't all that, as I mentioned before, it's a blur thing.
It basically blurs, sharpens, and interpolates to create a 'stable' picture. Better on shots that contain lots of open background than shots that have lots of detail.
Udi wrote on 12/20/2003, 2:39 AM
In order to use the stabilizer with Vegas - you open boris and than import the original clip - don't work on the events (V1) media.

The stabilizer is NOT a blur etc. - you define a "trace" area and the motion stabilizer track that area. You have full control on the area, and on the result movement - including keyframe. Boris use the calculated result to "move" the image around the seected area, so the selected area remain stabilized.

Boris need to calculate the path before rendering - so it need the clip information during the session. This is the reason you can not use the "V1" media - it only provide one frame, and Boris can not calculate the path from a single frame. You can load the original clip, calculate the path and apply it to the "V1" media - but you will not be able to view the result inside Boris.

It works great, but VERY slow in rendering. when you have some zoom and actual pan, it provide much better result than steadyhand. And you have much better control.

Udi
PAW wrote on 12/20/2003, 4:46 AM

It would be good if Vegas frameserver to plugins like Boris, it would allow a ton of stuff like all motion tracking features, denoise and the like.

Maybe in V5

It does work well with Satish's (thank you satish) frameserver which can help in some scenarios.

There would be a big downside in having some of these features working as a plug-in, the render times could hit new heights. Doing stuff in the RED engine breaks it down into managable chunks.

PAW
seeker wrote on 12/20/2003, 5:03 PM
PAW,

"There would be a big downside in having some of these features working as a plug-in, the render times could hit new heights. Doing stuff in the RED engine breaks it down into managable chunks."

I agree with you wholeheartedly on that. That approach seems like the best one for the time being. After all, when you are taking footage and not holding the camcorder steady, or you are not accurately following a moving subject, the stabilization problem is a problem with that clip, and not with how you might want to composite that clip in a Vegas audio/visual project. It just makes sense to fix the clip "offline" in some specialized program like Boris or whatever.

Which raises the question, what are some of the good standalone solutions for video image stabilization? Is Boris the best stabilizer? If I can't afford Boris, what is second best?

Most of my footage is handheld, hence most of it could benefit from standalone stabilization processing at the indivudual cllip or scene level. I would like to have my clips stabilized before I start dragging them to a Vegas timeline. So I think I am in the market for a standalone software-only video image stabilizer.

Maybe image stabilization shouldn't even be an internal concern for Vegas 5. Although, in my opinion, compatibility with a wider range of third party plug-ins should be.

-- Seeker --
stormstereo wrote on 12/20/2003, 8:04 PM
You should have a look at www.dynapel.com and click into the downloads. There's demos of different software. In my opinion it works very good and it's easy to use. Motion tracking is not possible in Steadyhand though. Only stabilization of shaky footage. There's a bunch of different stand alones and plug-ins out there.
Best/Tommy
Spot|DSE wrote on 12/21/2003, 12:17 AM
Dynapel is certainly the best of an "at-best" lot. There was a hope of having it be a plug to Vegas 2, but it didn't pan out. They have a great codec in their standalone version as well. it still is a mix of blur and interpolation, but it can do wonders on fairly stable shots, unless there is a lot of horizontal line in the shot, such as the siding on a house. That's a tough thing to keep clean.
PAW wrote on 12/21/2003, 11:48 AM

Some of the options you may want to try are

Virtual Dub/VirtualDubMod + the deshaker plug-in

Dynapal steadyhand

If you have after effects there is steadymove at www.2d3.com

Then Boris RED, the thing I would bear in mind with RED is the motion tracking capabilies go beyond shaky footage you can do things like replace a poster on the side of a bus, add rain to a moving car window stuff like that.

Regards, PAW