Shoot 60p
Load video at default video specs.
Change the project settings from 60p to 60i by changing the field order to Upper field first.
Video will now show as being 60i
Use properties to turn that pesky resample to off. I tried it without turning it off and had a lot of black frames in the render. I have GPU=on so that might be why.
Render using Main Concept with DVDA widescreen settings and with the stretch video to fill output frame size to = on. Be sure to set the template so that the field order is = upper field first.
Render.
I tried this and the panning test I made looks a lot like 60p.
It is sort of like having the benefits of both 60p and 60i.
There are no interlace problems because the orignal video is 60p.
I got this idea from the (PsF) Progressive segmented frame type of video. Using interlaced to deliver progressive video. I figure there had to be some way for FOX to deliver the games in 60i and still have the benefits of 60p.
Might be worth a try...
Load video at default video specs.
Change the project settings from 60p to 60i by changing the field order to Upper field first.
Video will now show as being 60i
Use properties to turn that pesky resample to off. I tried it without turning it off and had a lot of black frames in the render. I have GPU=on so that might be why.
Render using Main Concept with DVDA widescreen settings and with the stretch video to fill output frame size to = on. Be sure to set the template so that the field order is = upper field first.
Render.
I tried this and the panning test I made looks a lot like 60p.
It is sort of like having the benefits of both 60p and 60i.
There are no interlace problems because the orignal video is 60p.
I got this idea from the (PsF) Progressive segmented frame type of video. Using interlaced to deliver progressive video. I figure there had to be some way for FOX to deliver the games in 60i and still have the benefits of 60p.
Might be worth a try...