I'd like to report an issue regarding the interaction logic of Vegas Hub.
When we attempt to add stocked media from Vegas Hub to the project, during the download process, we can still edit in the timeline, and the download runs as an asynchronous task in the background. That's fine.
However, when we press Ctrl + Z to undo at this point, the undo task will also be queued as an asynchronous task and placed after the download task. This causes the entire software to become blocked. We either have to wait for the download to complete or cancel the download task in order to allow VEGAS Pro to recover.

If possible, please fix it.