Just how do you edit with this thing?

Comments

farss wrote on 5/8/2006, 3:58 AM
Just got back from having another few hours attacking this thing and well it's going pretty smoothly now. Here's how I've been working (ideally as I'm sort of changing in mid stream):

Create one track per run (say 4 tracks).
Put all media on track 4, cut for each car with and spread out to leave gaps. Put markers at the start of each event, rego or car numbers, some simple form of ident.
Once we get a jump to the next run move all the remaining uncut media up to track #3, repeat process and as I cut each car slide it left to sit on top off the matching cars event.
Repeat for each run until I've run out of media in the inital event(s), job done, well OK, now I can start to actually edit.

Thanks to everyone for the large number of detailed and helpfull posts. It certainly seems to show that Vegas needs some work on the very basics of editing. It's not the stuff that makes compelling bullet points on a sales brochure but you'd think by now the viral spread of the capablities of any application by happy users is the best sales tool, one that money cannot buy.

Bob.
craftech wrote on 5/8/2006, 5:00 AM
It certainly seems to show that Vegas needs some work on the very basics of editing. It's not the stuff that makes compelling bullet points on a sales brochure...
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Finally someone agrees with me. I have been complaining about that for a few years. It is the single reason I haven't "upgraded" since Vegas 4. No changes to the basic editor and things like the credit roll in favor of adding "bells and whistles". Making basic editing easier should come FIRST not LAST.

I'll trade ease of editing over Vegas' ability to replace Roto-Rooter any day of the week.

John
farss wrote on 5/8/2006, 5:18 AM
John,
obviously you don't read many of my posts :)

Seriously though, Vegas et al are labelled Non Linear Editors, so why oh why don't any of them focus on the editing bit?

If I need 3D motion tracking with integrated time warped pixel swapping I can buy an app that does that IF I NEED IT. Why doesn't anyone just try to make a better editor, after all 98% of what any of us do is just that, EDIT.

I've got to give due credit to uStuff, they do have usability labs. Set complete novices to work doing basic tasks and see how easy your apps are to use, wonder if anyone (Apple, Avid, Adobe etc) have tried this.

Bob.
DJPadre wrote on 5/8/2006, 7:11 AM
It certainly seems to show that Vegas needs some work on the very basics of editing. It's not the stuff that makes compelling bullet points on a sales brochure...
=============
Finally someone agrees with me. I have been complaining about that for a few years. It is the single reason I haven't "upgraded" since Vegas 4. No changes to the basic editor and things like the credit roll in favor of adding "bells and whistles". Making basic editing easier should come FIRST not LAST.


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And this is why Avid is where it is on the food chain.. IMO its THE best cutter out there.. but apart from that theres not much more it can do that Vegas cant
GlennChan wrote on 5/8/2006, 7:20 AM
Add a property that you can toggle on and off to make the subclip loop or not loop.
That property should be in there (at least for events made from subclips). Right click the event, go into properties. There should be a check-mark for loop.
johnmeyer wrote on 5/8/2006, 7:59 AM
Seriously though, Vegas et al are labelled Non Linear Editors, so why oh why don't any of them focus on the editing bit?

I agree with all of you. A LOT.

The number one focus should be workflow: How can I get my job done faster; more efficiently; more intuitively; with fewer mistakes?

My suggestion to Sony would be to invite all of us to a focus group, put us in front of some computers. Have each of us bring a few portable drives with our latest REAL work on them, and have us edit. Each time we hit a point where we always get frustrated, or always take a lot of time, we raise our hand and someone from the project team comes over and listens to our complaint/suggestion. We then meet as a group afterwards and discuss what happened. This would spark memories of all sorts of other frustrations/ideas.

Sure would be a way to create a better product, ya' think?
Grazie wrote on 5/8/2006, 8:50 AM
Sure would be a way to create a better product, ya' think?

John - to quote that movie . .er .. ?

" yes yes yes . . "

FDR - "Only Thing We Have to Fear Is Fear Itself"

We are already together, well you are John! Just needs a fair wind . . whoosh . .

G
rmack350 wrote on 5/8/2006, 2:58 PM
Grazie,

Oh, nonononononono no, I wasn't referring to your's aor any other forum member's ideas as half baked. What I was trying to say was that Sony Media Software is picking up suggestions, developing them about halfway, and presumably not asking the users who were campaigning for the feature if this is what we meant.

Take the function of the numkey zero. In other NLEs you get the option to play forward from the cursor or play up to the cursor. I suggested it and thought I explained the idea pretty well. But the result was to do neither of the above.

I do a conference call every monday afternoon with one of our clients. We can have a certain number of callers and we use a Netmeeting-like application to present our material. It's very useful.

Rob Mack
rmack350 wrote on 5/8/2006, 3:03 PM
I know, it's there at the event level, but the subclip still has hard end points. Maybe another name for turning those hard end point on and off is in order here.

Rob Mack
ForumAdmin wrote on 5/8/2006, 3:22 PM
Tip: Should you need to extend the sublcip head/tail:

Open a subclip in the trimmer (via either the event or project media context menu). There's a trimmer toolbar button "select parent media", that will load up the parent file, with a time selection that shows the subclip's i/o marks in relation to the parent.

also: Loop on/off is an event-level switch.
farss wrote on 5/8/2006, 3:32 PM
Thanks,
I knew there had to be a way to do this, just too much to remember.
Bob.
rmack350 wrote on 5/8/2006, 6:03 PM
Bob,

play with it a bit. There are a few other things that Vegas will do automatically. For instance, if you set and name a region in the trimmer and then create the subclip, the subclip will get the name of the region. It seems you're really encouraged to do both at once.

Now, the problem with going back to the parent and recreating the subclip is that it won't overwrite the old subclip. You have to make a new subclip name or you'll have multiple subclips with the same name.

Also, douglas clark just posted this tip about extending subclips:
http://www.sonymediasoftware.com/forums/ShowMessage.asp?MessageID=458086&Replies=3

Rob
TShaw wrote on 5/9/2006, 4:02 PM
Bob, I know this is a little late, but.

I was thinking that you could take a scree shot of all the cars and use PictureWall to printout an ID sheet of all the cars and write all
the info you need on each car.

Terry