Here's what's happening.
I'm trying to fly two stills across the screen from left to right. I want them both to move side-by-side, one after the other, with a constant gap between them. After many failed attempts, I tried a test to confirm my suspicion that the linear move was not truly linear...
I created the move with a still on one track. I duplicated the track, locked envelopes to events, and offset track two [and its keyframes] to create the timing gap desired. I again verified that all keyframes are set to "linear."
On playback, the stills seem to "push and pull" as one catches up with the next and then falls back, changing the gap between them. No amount of keyframe cheating will fix this.
This seems to indicate that there's a velocity ramp in "linear" mode. Is this a bug or a "feature?"
How are others peforming this simple task?
In the end, I used a PUSH transition to do the move. That would not suffice, however, in more complicated flight patterns.
TIA for any advice or a fix.
I'm trying to fly two stills across the screen from left to right. I want them both to move side-by-side, one after the other, with a constant gap between them. After many failed attempts, I tried a test to confirm my suspicion that the linear move was not truly linear...
I created the move with a still on one track. I duplicated the track, locked envelopes to events, and offset track two [and its keyframes] to create the timing gap desired. I again verified that all keyframes are set to "linear."
On playback, the stills seem to "push and pull" as one catches up with the next and then falls back, changing the gap between them. No amount of keyframe cheating will fix this.
This seems to indicate that there's a velocity ramp in "linear" mode. Is this a bug or a "feature?"
How are others peforming this simple task?
In the end, I used a PUSH transition to do the move. That would not suffice, however, in more complicated flight patterns.
TIA for any advice or a fix.