Linux Version???

Chris-Butterworth wrote on 7/6/2020, 12:32 AM

I wonder if Magix would consider a Linux version of Movie Studio.

I've spoken to one of the plugin manufacturers and they are open to the possibility if any of the NLEs they bundle with want to go that direction.

A number of YouTube videos have shown bench-marking tests of the same NLEs running natively on Windows & Linux and found significant render time improvements by using Linux rather than windows.

Given that Linux and windows are growing closer (Linux developer environment in Windows), and Microsoft getting onto one of the Linux boards, this looks to be the way to go for development. The fact that Linux OS is also free, would allow for more people to make the swap over much more smooth.

I am extremely pleased with my windows copy of Movie Studio Suite 14 (under a 'Windows 7' VM) on linux (although the plugins don't work correctly), but would gladly pay an upgrade fee or outright new license for the v17 suite running natively on Linux.

Comments

VEGASDerek wrote on 7/6/2020, 8:34 AM

I won't say never, but at this point it is very unlikely we would create a Linux version of VEGAS Pro or VEGAS Movie Studio. The VEGAS code base is very tied to Windows and it would require a complete, ground up rewrite of the software to support another operating system. (And for the same reasons, a Mac version of VEGAS is unlikely to be created.)

Chris-Butterworth wrote on 7/6/2020, 11:21 PM

Perhaps an interface layer like wine, but customized and pared down for efficiency. The main program would stay the same but the DLLs would interpret and convert to Linux calls.

Obviously Linux doesn't use DirectX but that could be wrapped to openGL or Vulkan.

Wine itself is too generic to work well with Movie Studio, but you may still get the performance boost with those custom DLLs. Some tests have shown windows programs running better on wine+linux than native windows.

If you give that a try, your share of the linux market may grow enough for a rewrite using a swappable 'engine' as they do with Unity or Ogre in games design. As a former Games programmer, the company I worked for wrote our software on a Windows box, but then exported to XBOX/PS3/Wii.

For now, just a level of abstraction would allow for an iOS version as well. Just swap the interface 'DLLs' (for want of a better term). It may be a good bridging method to test the waters and would not affect the the main program and may even be backwards compatible to older versions of Movie Studio.

As an added bonus, people could easily port their existing license to the new O/S by reinstalling the windows copy with some 'after market' downloadable interface layer from your website.

FayFen wrote on 7/7/2020, 12:13 AM

Have you look at ShotCut, Kdenlive ? In many ways they are better than VMS and run on linux

Chris-Butterworth wrote on 7/7/2020, 1:34 AM

Yes, I've looked at others, but Movie Studio is so much more intuitive (especially when crossfading) and even though some of the plugins don't work so well under a VM, it is still better. I tried Openshot with Blender and it was terrible compared to Movie Studio.

FayFen wrote on 7/7/2020, 1:47 AM

Yes, Openshot layout is terrible...

Non NLE is best, each has a fair amount of annoyances.

Chris-Butterworth wrote on 7/7/2020, 6:51 PM

I've tried to use Kdenlive and Shotcut again, but it just doesn't work as well. I guess I'm stuck with the v14 suite (with mostly working plugins) for the forseeable future. There is nothing wrong with the plugins... just the virtual machine doesn't support anything more than Directx 9 & OpenGL 2.1 which has caused a few hiccups for the plugins, but I have found workarounds for all but the Hitfilm plugins.

Had the v17 suite been able to support Windows 7, I'd buy it in a heartbeat.

bwar001 wrote on 4/27/2021, 3:20 PM

I won't say never, but at this point it is very unlikely we would create a Linux version of VEGAS Pro or VEGAS Movie Studio. The VEGAS code base is very tied to Windows and it would require a complete, ground up rewrite of the software to support another operating system. (And for the same reasons, a Mac version of VEGAS is unlikely to be created.)

I have my old copy of Vegas 8 running on Mac and Linux via Wine. Its an incredibly useful tool when needed. Magix doesn't need to recreate it from the ground up to run on Linux/Mac, just optimize it for Wine the same way that companies such as Mediachance did for DAP (which I also run on a Mac):

Per their website: "MAC version There is a self-contained WINE virtualized MAC version available here. Works on Big Sur, Catalina, High Sierra and Mojave. Windows and MAC version use the same registration code so it is easy to switch" https://www.mediachance.com/dap/

Many Linux/Wine users spend hours attempting to get newer Vegas Pro versions running on the OS of their choice so that they aren't forever beholden to the whims of MS. Often these attempts get tantalizingly close but fall short, or require workarounds. Magix/Vegas programmers should be able to quickly identify the problems and release an optimized version, or offer it as an experimental upgrade option.

What's the worst that can happen? New markets for which Vegas should become the dominant choice.

VEGASDerek wrote on 4/28/2021, 2:14 PM

Magix/Vegas programmers should be able to quickly identify the problems and release an optimized version, or offer it as an experimental upgrade option.

What's the worst that can happen?

It's not quick to identify those problems...and even more difficult to get solutions to them.

The worst that could happen is that our engineering team is bogged down for a year to figure out this compatibility, we have nothing new to release in the mean time, and our revenue plummets to the point we can no longer afford to keep engineers on staff to work on VEGAS.

OleVolundSkov-Mortensen wrote on 11/22/2021, 4:00 PM

I won't say never, but at this point it is very unlikely we would create a Linux version of VEGAS Pro or VEGAS Movie Studio. The VEGAS code base is very tied to Windows and it would require a complete, ground up rewrite of the software to support another operating system. (And for the same reasons, a Mac version of VEGAS is unlikely to be created.)

that's a damn shame.😑 because I want to move to Linux, but CAN'T Because of the /*Sony*/ Vegas Pro software being my only choice for video editing. The software will be my definitive tool for cutting. I love it.♥️

Damn, I locked into this OS because of this software forever.😭

Chris-Butterworth wrote on 6/4/2022, 11:37 PM

I'm currently getting by with a virtual machine running windows 7 on my linux machine.. plus some special DLLs which kind of get me through, though not completely. but with microsoft having linux subsystems added to their o/s, making or converting things to linux may be a lot easier in the future. Besides, if it is like blender.. it will run faster on linux.

OleVolundSkov-Mortensen wrote on 7/3/2022, 3:16 AM

I submit!😩
After failing to make Vegas working linux. I give up on this software. Bye Vegas Pro. You were good until, I moved to Linux.😭 I'll need to find a garbage alternative. 😡 Vegas Pro IS the world's best editing tool, but does not decide where I live.