I have a Project loaded in C in what . . . er . . seconds AND I could see the progress bar working away. Now in D I'm getting a 2% stuck load for about 2 minutes; a further shimmy around 30% and then everything springs to life about 3 minutes in. Not good enough.
Hi Grazie,
no its actually 26 mins long ; ) , feels even longer now.!
at least theres time to go and make a cup of tea, always look on the bright side.
cheers
john
Have a couple of projects here - all 20 - 25 minutes long AVCHD 10-17 Mbps and 1080i.
In c they opned in 55-65 seconds. In d they also open in 55-65 seconds.
It's the same if they are opened from Vegas' recent projects list or by clicking the .vegs in the projects foldes.
And it is the same if they are opened just after a Windows boot or later.
So no problems.
What is strange here, however, is that when a project is just loaded and and I try to scroll - then the scrollbar (under the TL) freezes for about 10 seconds before the scroll is shown. The second time and after the scrolling is, however, 100% normal - no temporary freezing.
It's a little confusing that the continous showing what was going on in the project loading process in c is changed in d which shows more sporadic moments from the loading - and seems to stop in between - which the load times show that it does not do, however.
Besides all this d 64bit has reduced my render times by 20 pct, so no whining from here :- )
"Have you tried opening your project directly from its folder . .
Sad man that I am, here goes. And using Paul's approach; for a 11min 30sec Project; timing starts only after Vegas has drawn its Windows when I get to the Percentage Loaded Indicator:-
00:00 2%
00:58 3%
01:38 4%
02:40 6%
02:58 100%
That's 2 seconds shy of 3 minutes. I just repeated the test and got 3:30 to 100%.
Now, if this is what can be expected, I'll keep me mouth shut. But IF others are getting tardy load-times then maybe they should post?
I have the same problem. I wish Vegas would communicate it's actions during that loading process se we could see where the bottlenecks are.
Do you have Sonar installed by chance? Any control surfaces like MCU? Magic Bullet filtering? I don't know those cause issues, but I'm curious if our systems (and others' with slow load problems) share anything out of the ordinary.