I think this has been raised a number of times before, but I just wondered if anyone has any workflow tips.
As a filler in between corporate jobs, I make a decent living out of shooting and editing performance videos, from small dance academies and schools to large scale amateur productions. I usually use two cameras, sometimes three, and I record audio separately into a field recorder, as well as taking a feed from the sound desk where possible. I use Pluraleyes to sync the media (although when my subscription runs out in January I'll be looking at alternatives, as I refuse to pay over £80 PER MONTH for just that one tool that I use from the Red Giant collection. (I'm not anti-subscription, just anti-silly-subscription).
Anyway, all that said, I have become quite adept at managing long form projects such as this, but I can't help thinking there has got to be an easier way! At the moment, I use group and ungroup frquently, together with Vegasaur's Select Events utility to shunt groups of clips around. My issue is that once sync'd up, I don't want the events to move on the timeline BUT I do want to be able to trim events, so I have a static camera angle at the bottom of the stack and two or three additional camera angles above that I can trim to usable parts where necessary. The way things are now, it is too easy to inadvertently nudge a clip elsewhere on the timeline, and not discover it until after a two hour render, and the only way to lock the clips to the timeline then prevents you from further editing, such as splitting and changing the length etc.
How are people achieving this kind of thing now, and are there any safeguards against accidental nudging that you can suggest? Or am I doing it the only way possible? I've been doing it this way for so many years that I can't see beyond my currently workflow. I'm always happy to learn a better way.
Cheers!
Vegas Pro v22 (started with v2 or 3, can't remember!)