I've been using Vegas Movie Studio for several years but just made the switch to Vegas 6. I've been reading tutorials, looking at sample projects, and trying to learn as much as I can.
I have a project with about 50 seconds of video that takes nearly an hour to render. It's taking about a minute to render each second of video - or 60 times the normal playing time length. I can't imagine trying to do longer segments. All of this is way, way longer than Movie Studio for a similar sized project.
Granted, this has more tracks than I could do in Movie Studio. That's part of why I paid to upgrade. But, even before I added some ot the tracks and it was only 30 seconds long, it was still about the same proportionally. (I think that I'll run a test with an identical project created in Movie Studio and then brought into Vegas so that I can compare idential projects.)
From what I can see, it seems like Vegas is taking about 10 times longer to render. Since MovieStudio is basically just a limited feature, slimmed down version of Vegas with a simplified UI, and certain settings preset, I can't see why the 2 products would be this drastically different.
I'm rendering my clip as an MPEG-2 stream using the normal NTSC DVD template. (I can try other formats but I'd be surprised if that made a diference.) I have a 3.20 Ghz Pentium 4 processor with 3 Gigs of RAM running Windows XP, Service Pack 2. I've tried rendering it the normal (non-distributed) way and using distributed rendering where I start 2 service renderers on my local machine. It works that way but still takes nearly an hour.
I know that there are many factors at work here that might make the rendered video from Vegas better than from Movie Stuido and therefore might make it take longer, but what can account for that much difference? There must be some settings or something that I can do to help reduce my render times other than just reducing the quality of my final output. Any ideas?
I'd appreciate any helps or tips you might have. It might help others too. Thanks.
I have a project with about 50 seconds of video that takes nearly an hour to render. It's taking about a minute to render each second of video - or 60 times the normal playing time length. I can't imagine trying to do longer segments. All of this is way, way longer than Movie Studio for a similar sized project.
Granted, this has more tracks than I could do in Movie Studio. That's part of why I paid to upgrade. But, even before I added some ot the tracks and it was only 30 seconds long, it was still about the same proportionally. (I think that I'll run a test with an identical project created in Movie Studio and then brought into Vegas so that I can compare idential projects.)
From what I can see, it seems like Vegas is taking about 10 times longer to render. Since MovieStudio is basically just a limited feature, slimmed down version of Vegas with a simplified UI, and certain settings preset, I can't see why the 2 products would be this drastically different.
I'm rendering my clip as an MPEG-2 stream using the normal NTSC DVD template. (I can try other formats but I'd be surprised if that made a diference.) I have a 3.20 Ghz Pentium 4 processor with 3 Gigs of RAM running Windows XP, Service Pack 2. I've tried rendering it the normal (non-distributed) way and using distributed rendering where I start 2 service renderers on my local machine. It works that way but still takes nearly an hour.
I know that there are many factors at work here that might make the rendered video from Vegas better than from Movie Stuido and therefore might make it take longer, but what can account for that much difference? There must be some settings or something that I can do to help reduce my render times other than just reducing the quality of my final output. Any ideas?
I'd appreciate any helps or tips you might have. It might help others too. Thanks.