Low Memory

roxylee wrote on 11/30/2009, 2:29 PM
I am using a Quad core system with 3 GB ram, windows xp pro, NO other programs running. I upgraded to 9.0c today. I am trying to render a 4 and 1/2 minute collection of 18 separate segments to Mpg2 video and I keep getting a low memory error.

my save as type is MainConcept MPEG-2 and template is = DVD NTSC Audio: 224Kbps, 48,000 Hz, etc.

nho project markers. rendering on a stand alone system, no network.

Again, the error message is that I'm low on memory, I may be able to continue if I close other applications, of which there are none running.
I recently finished rendering a 2 hour 4 minute project, within the past week, but since this upgrade, I can't render a 4 minute project.

Any help?
roxylee

Comments

Chienworks wrote on 11/30/2009, 2:53 PM
Low on memory (personally i don't recall ever seeing this error), or low on Virtual Memory? These are two radically different things.
roxylee wrote on 11/30/2009, 2:58 PM
Memory, NOT virtual. hard drive has almost 200 GB free space (out of 300 GB
dxdy wrote on 12/1/2009, 2:01 AM
That started happening to me (XP SP3 32 bit, same hardware you describe) and I finally rolled back to 9.0b.

(Added in edit):

I notice that when rendering under 9.0b, the Page File usage is 500MB less than under 9,0c. I take that as an indication that b is using less memory, so less is being paged out to the disk.

There is another thread that details a hack which increases the amount of memory certain dll and exe can use. It comes with a lot of caveats, but is reported to have worked for a number of people. I am going to try it this weekend, after a current deadline passes.
ritsmer wrote on 12/1/2009, 3:14 AM
The thread with the 2 GB setting is here: http://www.sonycreativesoftware.com/forums/ShowMessage.asp?ForumID=4&MessageID=648182

I have had similiar issues under XP SP3 and also under Windows 7 RC1.

However: since I bought and installed a "real" Windows 7 (10 days ago) I have seen no issues about memory at all.
I have just finished a 25 minutes HD thing made of 228 clips and jpg stills - and had absolutely NO problems.
It would not have been possible under XP or Win7 RC1- had to spilt up in smaller parts.
It seems that Microsoft have improved their memory management significantly between RC1 and the "real" Windows 7.
Vfontjr wrote on 12/10/2009, 11:36 AM
I'm getting this error now with Windows 7 32bit. 4Gb Ram, several hundred gigs available on the scatch drive and a Quad core processor, but only when rendering avchd hi def for a blu-ray.
Yoyodyne wrote on 12/10/2009, 12:42 PM
Gaaaaa! This thing just popped up for me on a 1080p Cineform project.

Trying to render to wmv and it kept failing with the low memery/close applications warning.

Rendered the 1;20 sec timeline to cineform, put that into a new project and that seems to be going to wmv fine. Have not seen this before but I mostly work with 720p stuff. This is on an old AMD X2 system with 2 gigs ram.
Lu1 wrote on 12/10/2009, 3:32 PM
Here is our experience with this project-halting problem:

http://www.sonycreativesoftware.com/forums/ShowMessage.asp?MessageID=685362&Replies=0

Lu
Derm wrote on 12/13/2009, 4:52 PM
I'm not using HD material but regularly get this message (particularly with After Effects which is a bigger offender).What often cures this this for me is to close the program and then re open.Usually it renders without the error message.
Quad core 3gb with 4gb memory. I also tend to change the name of the file to be saved rather than overwriting an existing file name. It may not make sense but seems to make a difference sometimes
vicmilt wrote on 12/13/2009, 5:17 PM
I'm struggling with this issue as we speak (and with a 7am tomorrow deadline looming).
Have just completed 2 min of 1940x1080 Canon MkII edits (with a few track motion and time stretch effects + lots of color correction).
Same problem - no matter what, she crashes "low memory" on renders.
So here's how i've handled it (major work-around, but it's working!).
first I pre-rendered everything in hizez tiny pieces. Like 10 - 12 second chunks. This sometimes has required a Vegas restart coupled with an occasional system restart (just for good luck).
Once that was completed (8 "chunks") it now played pretty well, but still was crashing on "Render As" NTSC WIDESCREEN. Now that's only two minutes total.
So I "muted" all the video tracks except the renders as above. Top track always takes precedence, so that should NOT matter. But it Does!
With all video tracks turned off (the ones with all the effects, corrections, etc.) and only the prerenders active - well, she's cooing away right now on the MPEG 2.
Hooray.
v
Leopardman wrote on 1/4/2010, 8:51 AM
It has really been a nightmare of late, prerendering and rendering.

First with V 9c 64-bit and 32-bit crashing when using 3 or more video tracks in a project irrespective of length. This was running under Vista 64-bit, 2.4 GHz Core 2 Quad, 6Gb RAM, 2xRaid0 drives with seperate system and "scratch" drives and 4Gb virtual RAM. I reverted back to V 9b and it seemed to solve the problem.

I've upgraded to Win 7 64-bit a week ago, installed V 9c 64-bit and 32-bit. Editing footage shot with Sony EX3, 2 x 1 hour projects. Editing is fine until I started to prerender. Could prerender half a project then I receive a "low on memory" message, however there is still 1.5GB of RAM free according to RAM monitor.
TimTyler wrote on 4/3/2010, 10:20 AM
I experienced this problem the other day for the first time attempting to render a 12 minute 720p project with one cineform track, one P2/Raylight track, a dozen JPG's, and 10 audio tracks.

I tried several completely different full res codecs (Sony MXF, DNxHD, Sony YUV, etc) and the render would progress anywhere from 30-90% before bailing with the error.

Fresh reboots, closing all apps, etc did not solve the problem.

I finally was able to avoid the error by entirely covering the Vegas video preview window with Windows Task Manager during the render. I know that sound ridiculous, but it worked, and I was able to render any codec I wanted after doing that.